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Cards similar to Sigiled Starfish (400)

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Harbinger of the Tides

Harbinger of the Tides

Creature — Merfolk Wizard (2/2)

You may cast Harbinger of the Tides as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand.

7.2 /10
$0.21
Haunting Figment

Haunting Figment

Creature — Illusion (2/1)

Vigilance
Haunting Figment can't be blocked as long as you've cast an instant or sorcery spell this turn.

3.4 /10
$0.02
Hazy Homunculus

Hazy Homunculus

Creature — Homunculus Illusion (1/1)

Hazy Homunculus can't be blocked as long as defending player controls an untapped land.

1.5 /10
$0.10
Hermitic Nautilus

Hermitic Nautilus

Artifact Creature — Nautilus (1/4)

Vigilance
: Hermitic Nautilus gets +3/-3 until end of turn.

1.5 /10
$0.03
Hisokas Guard

Hisoka's Guard

Creature — Human Wizard (1/1)

You may choose not to untap Hisoka's Guard during your untap step.
, : Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)

1.7 /10
$0.06
Iceberg Cancrix

Iceberg Cancrix

Snow Creature — Crab (0/4)

Whenever another snow permanent enters the battlefield under your control, you may have target player mill two cards.

6.2 /10
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Ichor Synthesizer

Ichor Synthesizer

Creature — Phyrexian Wizard (1/3)

Whenever you cast a noncreature spell, put an oil counter on Ichor Synthesizer.
As long as Ichor Synthesizer has four or more oil counters on it, it gets +2/+0 and can't be blocked.

3.6 /10
$0.02
Illusionary Informant

Illusionary Informant

Creature — Bird Illusion (1/3)

Draft Illusionary Informant face up.
During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice.
Flying

0.1 /10
$0.04
Imaginary Pet

Imaginary Pet

Creature — Illusion (4/4)

At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.

1 /10
$0.33
Incursion Specialist

Incursion Specialist

Creature — Human Wizard (1/3)

Whenever you cast your second spell each turn, Incursion Specialist gets +2/+0 until end of turn and can't be blocked this turn.

1.5 /10
$0.13
Indigo Faerie

Indigo Faerie

Creature — Faerie Wizard (1/1)

Flying
: Target permanent becomes blue in addition to its other colors until end of turn.

1.9 /10
$0.17
Information Dealer

Information Dealer

Creature — Human Wizard (1/1)

: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.

4.9 /10
$0.16
Ingenious Thief

Ingenious Thief

Creature — Human Rogue (1/1)

Flying
When Ingenious Thief enters the battlefield, look at target player's hand.

1.2 /10
$0.11
Ink Dissolver

Ink Dissolver

Creature — Merfolk Wizard (2/1)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent mills three cards.

2.3 /10
$0.20
Inverted Iceberg  Iceberg Titan

Inverted Iceberg // Iceberg Titan

Artifact // Artifact Creature — Golem (0/0)

When Inverted Iceberg enters the battlefield, mill a card, then draw a card. (To mill a card, put the top card of your library into your graveyard.)
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Iceberg Titan

Whenever Iceberg Titan attacks, you may tap or untap target artifact or creature.

5.3 /10
$0.02
Invisible Stalker

Invisible Stalker

Creature — Human Rogue (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Invisible Stalker can't be blocked.

9.3 /10
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Jaces Sentinel

Jace's Sentinel

Creature — Merfolk Warrior (1/3)

As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked.

2.4 /10
$0.16
Jace Vryns Prodigy  Jace Telepath Unbound

Jace, Vryn's Prodigy // Jace, Telepath Unbound

Legendary Creature — Human Wizard // Legendary Planeswalker (0/2)

: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

Jace, Telepath Unbound

+1: Up to one target creature gets -2/-0 until your next turn.
?3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
?9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."

8.3 /10
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Jacob Hauken Inspector  Haukens Insight

Jacob Hauken, Inspector // Hauken's Insight

Legendary Creature — Human Advisor // Legendary Enchantment (0/2)

: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay . If you do, transform Jacob Hauken, Inspector.

Hauken's Insight

At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.

7.4 /10
$0.29
Jaded Analyst

Jaded Analyst

Creature — Human Detective (3/2)

Defender
Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn.

0.9 /10
$0.03
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