Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put a +1/+1 counter on a creature you control.
Sorcery
Spree (Choose one or more additional costs.)
+ — Search your library for a card, then shuffle and put that card on top.
+ — Target player draws three cards and loses 3 life.
Sorcery
Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life. (To mill a card, a player puts the top card of their library into their graveyard.)
Sorcery
Target player draws X cards and loses X life, where X is the number of artifacts you control.
Sorcery
Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
Sorcery
Target player mills three cards.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery
Rakdos's Return deals X damage to target opponent or planeswalker. That player or that planeswalker's controller discards X cards.
Sorcery
Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
Sorcery
Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Sorcery
Choose one —
• Target player sacrifices an artifact.
• Target player sacrifices a creature.
• Target player sacrifices a planeswalker.
Sorcery
You draw two cards and each opponent discards two cards. Each player loses 2 life.
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
Sorcery
Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
Sorcery
Target opponent discards two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Sorcery
Target opponent chooses X cards from their hand. Look at those cards. You may cast a spell from among them without paying its mana cost.
Sorcery
Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent or discards a card. You may repeat this process any number of times.
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