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Cards similar to Sign in Blood (400)

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Rancid Earth

Rancid Earth

Sorcery

Destroy target land.
Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.

3 /10
$0.26
Ravens Crime

Raven's Crime

Sorcery

Target player discards a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

5.9 /10
$0.40
Read the Bones

Read the Bones

Sorcery

Scry 2, then draw two cards. You lose 2 life.

9.9 /10
$0.22
Sadistic Sacrament

Sadistic Sacrament

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Search target player's library for up to three cards, exile them, then that player shuffles. If this spell was kicked, instead search that player's library for up to fifteen cards, exile them, then that player shuffles.

5.6 /10
$0.66
Scheming Symmetry

Scheming Symmetry

Sorcery

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

9.5 /10
$5.39
Shadow of the Enemy

Shadow of the Enemy

Sorcery

Exile all creature cards from target player's graveyard. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

7.1 /10
$0.99
Shahrazad

Shahrazad

Sorcery

Players play a Magic subgame, using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.

10 /10
~$574
Shattered Dreams

Shattered Dreams

Sorcery

Target opponent reveals their hand. You choose an artifact card from it. That player discards that card.

1 /10
$0.20
Shatterskull Smashing  Shatterskull the Hammer Pass

Shatterskull Smashing // Shatterskull, the Hammer Pass

Sorcery // Land

Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.

Shatterskull, the Hammer Pass

As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.7 /10
$7.33
Silverquill Command

Silverquill Command

Sorcery

Choose two —
• Target creature gets +3/+3 and gains flying until end of turn.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Target player draws a card and loses 1 life.
• Target opponent sacrifices a creature.

6.1 /10
$0.11
Sink into Takenuma

Sink into Takenuma

Sorcery — Arcane

Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.

1.7 /10
$0.06
Skull Fracture

Skull Fracture

Sorcery

Target player discards a card.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1.1 /10
$0.21
Skull Raid

Skull Raid

Sorcery

Target opponent discards two cards. If fewer than two cards were discarded this way, you draw cards equal to the difference.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

4.3 /10
$0.03
Skyscribing

Skyscribing

Sorcery

Each player draws X cards.
Forecast — , Reveal Skyscribing from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)

7.4 /10
$0.50
Smell Fear

Smell Fear

Sorcery

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Target creature you control fights up to one target creature you don't control.

9 /10
$0.14
Sorins Vengeance

Sorin's Vengeance

Sorcery

Sorin's Vengeance deals 10 damage to target player or planeswalker and you gain 10 life.

6.3 /10
$0.64
Soul Burn

Soul Burn

Sorcery

Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

2.8 /10
$0.11
Soul Salvage

Soul Salvage

Sorcery

Return up to two target creature cards from your graveyard to your hand.

5.4 /10
$0.04
Spread the Sickness

Spread the Sickness

Sorcery

Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.3 /10
$0.15
Stain the Mind

Stain the Mind

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

1.2 /10
$0.21
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