Creature — Spirit Knight (2/2)
Flying
Other Spirits you control get +1/+1.
Spells you cast from your graveyard cost less to cast.
Creature — Drake (2/3)
Flying
Cycling (, Discard this card: Draw a card.)
Creature — Drake (2/3)
Flying
When Peregrine Drake enters the battlefield, untap up to five lands.
Creature — Faerie Rogue (2/1)
Flash
Flying
When Pestermite enters the battlefield, you may tap or untap target permanent.
Creature — Dragon Illusion (5/5)
Flying
When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it.
Creature — Illusion (4/1)
Flying
At the beginning of your upkeep, sacrifice Phantasmal Forces unless you pay .
Creature — Bird Soldier Horror (3/3)
Flying
Threshold — As long as seven or more cards are in your graveyard, Possessed Aven gets +1/+1, is black, and has ", : Destroy target blue creature."
Creature — Bird Knight (2/2)
Flying
When Preening Champion enters the battlefield, create a 1/1 blue and red Elemental creature token.
Creature — Chimera (3/4)
Flying
Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Creature — Elemental Shapeshifter (0/0)
As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.
Creature — Sphinx (3/5)
Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3.
Creature — Dragon (2/1)
Flying
: Target creature gains flying until end of turn.
Creature — Illusion (0/1)
Flying
Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate only once each turn.
Creature — Elemental? (3/4)
Did you know this creature has flying?
Are you aware that any time you say something that isn't a question, when a player points out this fact first, they gain control of Question Elemental?
Creature — Phyrexian Drake (4/3)
Flying
When Quicksilver Fisher enters the battlefield, draw a card, then discard a card.
Creature — Bird (2/2)
Flying
: Rainbow Crow becomes the color of your choice until end of turn.
Creature — Efreet (3/1)
Flying
: Rainbow Efreet phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Creature — Bird (1/2)
Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Raven Familiar enters the battlefield, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Creature — Moonfolk Artificer (3/4)
Flying
Whenever a nontoken artifact enters the battlefield under your control, you may pay . If you do, create a token that's a copy of that artifact.
Creature — Sphinx (3/2)
Flying
As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it.
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