Creature — Ox (0/6)
Giant Ox crews Vehicles using its toughness rather than its power.
Creature — Human Cleric (2/2)
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature — Human Knight (1/1)
As long as you control a Griffin creature, Griffin Rider gets +3/+3 and has flying.
Creature — Spirit Cleric (2/2)
When Guardian of Pilgrims enters the battlefield, target creature gets +1/+1 until end of turn.
Creature — Bird Soldier (2/2)
Flying
Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.
Creature — Human Soldier (1/1)
Whenever Gustcloak Runner becomes blocked, you may untap it and remove it from combat.
Creature — Human Soldier (3/3)
Whenever Gustcloak Sentinel becomes blocked, you may untap it and remove it from combat.
Creature — Bird Soldier (2/3)
Flying
Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.
Creature — Human Soldier // Creature — Human Cleric (2/2)
At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.
Westvale Cult Leader
Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.
Creature — Human Warrior (2/2)
Vigilance
Other Warrior creatures you control have vigilance.
Creature — Human Warrior (2/1)
Lifelink
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.
Creature — Horse (1/3)
Hipparion can't block creatures with power 3 or greater unless you pay .
Creature — Dinosaur (2/2)
Vigilance (Attacking doesn't cause this creature to tap.)
Creature — Faerie (1/2)
Flying, lifelink
Creatures entering the battlefield or dying don't cause abilities to trigger.
Creature — Human Soldier (1/2)
: Target Soldier creature gets +1/+0 until end of turn.
Creature — Human Soldier (1/2)
Level up (: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/6
Vigilance
LEVEL 4+
3/10
Vigilance
Creature — Human Noble (2/1)
Creatures your opponents control enter the battlefield tapped.
Creature — Shapeshifter (3/1)
Changeling (This card is every creature type.)
Creature — Phyrexian Cleric (2/2)
When Inquisitor Exarch enters the battlefield, choose one —
• You gain 2 life.
• Target opponent loses 2 life.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.