Creature — Beast (4/5)
Vigilance
When Lumbering Battlement enters the battlefield, exile any number of other nontoken creatures you control until it leaves the battlefield.
Lumbering Battlement gets +2/+2 for each card exiled with it.
Creature — Avatar (4/7)
Vigilance
When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.
Creature — Angel (4/4)
Flying
At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.
Creature — Sliver (3/3)
All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)
Legendary Creature — Angel (5/5)
Flying, first strike, lifelink
Other Angels you control get +1/+1 and have lifelink.
Legendary Creature — Human Spellshaper (3/3)
, , Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated.
Creature — Human Advisor (3/4)
Magnanimous Magistrate enters the battlefield with five reprieve counters on it.
Whenever another nontoken creature you control dies, if its mana value was 1 or greater, you may remove that many reprieve counters from Magnanimous Magistrate. If you do, return that card to the battlefield under its owner's control.
Creature — Unicorn (4/4)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Vigilance
Whenever this creature mutates, you gain 4 life.
Creature — Ox (4/4)
Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls.
Creature — Cat Warrior (4/3)
When Malamet War Scribe enters the battlefield, creatures you control get +2/+1 until end of turn.
Creature — Human (1/6)
As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.
Creature — Human Cleric (1/4)
: Prevent the next 4 damage that would be dealt to any target this turn.
Creature — Dwarf Warrior (4/4)
When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.
Creature — Elemental (3/6)
Vigilance
Multicolored creatures you control have vigilance.
Creature — Angel (3/4)
Flying, lifelink
When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn.
Creature — Rhino Soldier (4/4)
Trample
At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant.
Creature — Human Knight (4/4)
When Moorland Rescuer dies, return any number of other creature cards with total power X or less from your graveyard to the battlefield, where X is Moorland Rescuer's power. Exile Moorland Rescuer.
Creature — Kor Knight Ally (3/3)
Cohort — , Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control.
Creature — Cat Warrior (5/4)
Vigilance
, : Target creature can't block this turn.
, : Target creature blocks this turn if able.
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