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Cards similar to Simian Brawler (400)

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Tattermunge Duo

Tattermunge Duo

Creature — Goblin Warrior Shaman (2/3)

Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn.
Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

1 /10
$0.09
Thundering Wurm

Thundering Wurm

Creature — Wurm (4/4)

When Thundering Wurm enters the battlefield, sacrifice it unless you discard a land card.

0.9 /10
$1.29
Tuknir Deathlock

Tuknir Deathlock

Legendary Creature — Human Wizard (2/2)

Flying
, : Target creature gets +2/+2 until end of turn.

0.6 /10
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Tuya Bearclaw

Tuya Bearclaw

Legendary Creature — Human Warrior (2/2)

Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.

7.2 /10
$0.04
Ulrich of the Krallenhorde  Ulrich Uncontested Alpha

Ulrich of the Krallenhorde // Ulrich, Uncontested Alpha

Legendary Creature — Human Werewolf // Legendary Creature — (4/4)

Whenever this creature enters the battlefield or transforms into Ulrich of the Krallenhorde, target creature gets +4/+4 until end of turn.
At the beginning of each upkeep, if no spells were cast last turn, transform Ulrich of the Krallenhorde.

Ulrich, Uncontested Alpha

Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha.

7.2 /10
$2.72
Waveskimmer Aven

Waveskimmer Aven

Creature — Bird Soldier (2/4)

Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

3.3 /10
$0.11
Wildheart Invoker

Wildheart Invoker

Creature — Elf Shaman (4/3)

: Target creature gets +5/+5 and gains trample until end of turn.

6 /10
$0.04
Wulfgar of Icewind Dale

Wulfgar of Icewind Dale

Legendary Creature — Human Barbarian (4/4)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

8.8 /10
$4.09
Xenagos God of Revels

Xenagos, God of Revels

Legendary Enchantment Creature — God (6/5)

Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.

9.6 /10
$6.13
Alpha Kavu

Alpha Kavu

Creature — Kavu (2/2)

: Target Kavu creature gets -1/+1 until end of turn.

0.8 /10
$0.16
Brushwagg

Brushwagg

Creature — Brushwagg (3/2)

Whenever Brushwagg blocks or becomes blocked, it gets -2/+2 until end of turn.

0.8 /10
$0.94
Chatterfang Squirrel General

Chatterfang, Squirrel General

Legendary Creature — Squirrel Warrior (3/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.

9.6 /10
~$10
Embodiment of Insight

Embodiment of Insight

Creature — Elemental (4/4)

Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

7.8 /10
$0.09
Huatli Poet of Unity  Roar of the Fifth People

Huatli, Poet of Unity // Roar of the Fifth People

Legendary Creature — Human Warrior Bard // Enchantment — Sag (2/3)

When Huatli, Poet of Unity enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
: Exile Huatli, then return her to the battlefield transformed under her owner's control. Activate only as a sorcery.

Roar of the Fifth People

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 3/3 green Dinosaur creature tokens.
II — Roar of the Fifth People gains "Creatures you control have ': Add , , or .'"
III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.
IV — Dinosaurs you control gain double strike and trample until end of turn.

7.1 /10
$0.83
Jolraels Centaur

Jolrael's Centaur

Creature — Centaur Archer (2/2)

Shroud (This creature can't be the target of spells or abilities.)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0.9 /10
$0.11
Jungle Wurm

Jungle Wurm

Creature — Wurm (5/5)

Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first.

0.6 /10
--
Krosan Constrictor

Krosan Constrictor

Creature — Snake (2/2)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Target black creature gets -2/-0 until end of turn.

0.7 /10
$0.13
Leaping Lizard

Leaping Lizard

Creature — Lizard (2/3)

: Leaping Lizard gets -0/-1 and gains flying until end of turn.

0.2 /10
--
Nullhide Ferox

Nullhide Ferox

Creature — Beast (6/6)

Hexproof
You can't cast noncreature spells.
: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability.
If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard.

3.2 /10
$0.24
Plague Nurse

Plague Nurse

Creature — Phyrexian Cleric (3/4)

Toxic 2
: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.)

6.2 /10
$0.03
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