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Cards similar to Simian Brawler (400)

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Gatebreaker Ram

Gatebreaker Ram

Creature — Sheep (2/2)

Gatebreaker Ram gets +1/+1 for each Gate you control.
As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.

7.2 /10
$0.14
Geyserfield Stalker

Geyserfield Stalker

Creature — Elemental (3/2)

Menace (This creature can't be blocked except by two or more creatures.)
Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.

1.9 /10
$0.04
GhorClan Rampager

Ghor-Clan Rampager

Creature — Beast (4/4)

Trample
Bloodrush — , Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

4.7 /10
$0.07
Gigapede

Gigapede

Creature — Insect (6/1)

Shroud (This creature can't be the target of spells or abilities.)
At the beginning of your upkeep, if Gigapede is in your graveyard, you may discard a card. If you do, return Gigapede to your hand.

4.2 /10
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Glassdust Hulk

Glassdust Hulk

Artifact Creature — Golem (3/4)

Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn.
Cycling (, Discard this card: Draw a card.)

4.9 /10
$0.08
Goblin Machinist

Goblin Machinist

Creature — Goblin (0/5)

: Reveal cards from the top of your library until you reveal a nonland card. Goblin Machinist gets +X/+0 until end of turn, where X is that card's mana value. Put the revealed cards on the bottom of your library in any order.

1.2 /10
$0.16
Gorilla Titan

Gorilla Titan

Creature — Ape (4/4)

Trample
Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.

4.5 /10
$0.54
Grisly Survivor

Grisly Survivor

Creature — Minotaur Warrior (2/3)

Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.

3.4 /10
$0.05
Guardian of the Great Conduit

Guardian of the Great Conduit

Creature — Elemental (2/4)

Reach (This creature can block creatures with flying.)
As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)

1.1 /10
$0.11
Gurzigost

Gurzigost

Creature — Beast (6/8)

At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library.
, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked.

1.4 /10
$0.33
Hagra Crocodile

Hagra Crocodile

Creature — Crocodile (3/1)

Hagra Crocodile can't block.
Landfall — Whenever a land enters the battlefield under your control, Hagra Crocodile gets +2/+2 until end of turn.

1.7 /10
$0.04
Harsh Deceiver

Harsh Deceiver

Creature — Spirit (1/4)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, untap Harsh Deceiver and it gets +1/+1 until end of turn. Activate only once each turn.

0.2 /10
$0.06
Hedge Troll

Hedge Troll

Creature — Troll Cleric (2/2)

Hedge Troll gets +1/+1 as long as you control a Plains.
: Regenerate Hedge Troll.

0.2 /10
$0.10
Hedron Rover

Hedron Rover

Artifact Creature — Construct (2/2)

Landfall — Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.

2 /10
$0.09
Hekma Sentinels

Hekma Sentinels

Creature — Human Cleric (2/3)

Whenever you cycle or discard a card, Hekma Sentinels gets +1/+1 until end of turn.

1.2 /10
$0.02
Hell Mongrel

Hell Mongrel

Creature — Nightmare Dog (4/3)

Discard a card: Hell Mongrel gets +1/+1 until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6.5 /10
$0.05
Honor Troll

Honor Troll

Creature — Troll Druid (2/3)

Vigilance
If you would gain life, you gain that much life plus 1 instead.
Honor Troll gets +2/+1 as long as you have 25 or more life.

7 /10
$0.06
Horizon Seeker

Horizon Seeker

Creature — Human Warrior (3/2)

Boast — : Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Activate only if this creature attacked this turn and only once each turn.)

4.1 /10
$0.02
Kaslems Stonetree  Kaslems Strider

Kaslem's Stonetree // Kaslem's Strider

Artifact // Artifact Creature — Golem (0/0)

When Kaslem's Stonetree enters the battlefield, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom in a random order.
Craft with Cave (, Exile this artifact, Exile a Cave you control or a Cave card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Kaslem's Strider

2.5 /10
$0.02
Keldon Berserker

Keldon Berserker

Creature — Human Soldier Berserker (2/3)

Whenever Keldon Berserker attacks, if you control no untapped lands, it gets +3/+0 until end of turn.

0.1 /10
$0.06
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