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Cards similar to Sink into Takenuma (400)

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Dead Ringers

Dead Ringers

Sorcery

Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.

0.7 /10
$0.10
Death Cloud

Death Cloud

Sorcery

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

7.4 /10
$4.82
Death Wish

Death Wish

Sorcery

You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish.

1 /10
$0.49
Delirium Skeins

Delirium Skeins

Sorcery

Each player discards three cards.

7.7 /10
$0.19
Demons Grasp

Demon's Grasp

Sorcery

Target creature gets -5/-5 until end of turn.

1.5 /10
$0.01
Diregraf Rebirth

Diregraf Rebirth

Sorcery

This spell costs less to cast for each creature that died this turn.
Return target creature card from your graveyard to the battlefield.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7 /10
$0.06
Dirge of Dread

Dirge of Dread

Sorcery

All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling (, Discard this card: Draw a card.)
When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.

5.3 /10
$0.16
Double Cross

Double Cross

Sorcery

Choose another player. Look at that player's hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. They discard that card.

10 /10
$0.17
Drag to the Bottom

Drag to the Bottom

Sorcery

Domain — Each creature gets -X/-X until end of turn, where X is 1 plus the number of basic land types among lands you control.

4.5 /10
$0.15
Dregs of Sorrow

Dregs of Sorrow

Sorcery

Destroy X target nonblack creatures. Draw X cards.

5.4 /10
$0.29
Eviscerate

Eviscerate

Sorcery

Destroy target creature.

3.2 /10
$0.06
Famine

Famine

Sorcery

Famine deals 3 damage to each creature and each player.

2.4 /10
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Festering March

Festering March

Sorcery

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

2.3 /10
$0.17
From Under the Floorboards

From Under the Floorboards

Sorcery

Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.

8.1 /10
$0.32
Ghostly Visit

Ghostly Visit

Sorcery

Destroy target nonblack creature.

0.4 /10
--
Gisas Bidding

Gisa's Bidding

Sorcery

Create two 2/2 black Zombie creature tokens.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

6 /10
--
Golden Demise

Golden Demise

Sorcery

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
All creatures get -2/-2 until end of turn. If you have the city's blessing, instead only creatures your opponents control get -2/-2 until end of turn.

4.5 /10
$0.08
Grasping Current

Grasping Current

Sorcery

Return up to two target creatures to their owner's hand.
Search your library and/or graveyard for a card named Jace, Ingenious Mind-Mage, reveal it, and put it into your hand. If you searched your library this way, shuffle.

2.1 /10
$0.09
Hand of Death

Hand of Death

Sorcery

Destroy target nonblack creature.

1.3 /10
$0.22
Howling Fury

Howling Fury

Sorcery

Target creature gets +4/+0 until end of turn.

0.1 /10
$0.35
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