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Cards similar to Sinkhole (400)

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Nausea

Nausea

Sorcery

All creatures get -1/-1 until end of turn.

1.7 /10
$0.08
Nights Whisper

Night's Whisper

Sorcery

You draw two cards and you lose 2 life.

9.9 /10
$1.46
Nuclear Fallout

Nuclear Fallout

Sorcery

Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.

7.4 /10
$3.90
Predators Hour

Predators' Hour

Sorcery

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."

7.7 /10
$0.20
Ransack the Lab

Ransack the Lab

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

7.1 /10
$0.05
Shrivel

Shrivel

Sorcery

All creatures get -1/-1 until end of turn.

2 /10
$0.08
Sickening Dreams

Sickening Dreams

Sorcery

As an additional cost to cast this spell, discard X cards.
Sickening Dreams deals X damage to each creature and each player.

6.6 /10
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Skulltap

Skulltap

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.

4.6 /10
$0.21
Stroke of Luck

Stroke of Luck

Sorcery

Look at the top four cards of your library. Choose one of them and put all cards with the same name as the chosen card from among them into your hand. You lose 1 life for each card put into your hand this way. Put the rest on the bottom of your library in a random order.

10 /10
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Strongarm Tactics

Strongarm Tactics

Sorcery

Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.

2.6 /10
$0.47
Tyrants Choice

Tyrant's Choice

Sorcery

Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.

7.1 /10
--
Unmarked Grave

Unmarked Grave

Sorcery

Search your library for a nonlegendary card, put that card into your graveyard, then shuffle.

9.6 /10
$1.42
Witherbloom Command

Witherbloom Command

Sorcery

Choose two —
• Target player mills three cards, then you return a land card from your graveyard to your hand.
• Destroy target noncreature, nonland permanent with mana value 2 or less.
• Target creature gets -3/-1 until end of turn.
• Target opponent loses 2 life and you gain 2 life.

7.2 /10
$1.34
Dreadbore

Dreadbore

Sorcery

Destroy target creature or planeswalker.

9 /10
$0.40
Kaerveks Purge

Kaervek's Purge

Sorcery

Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.

1.5 /10
$0.17
Befoul

Befoul

Sorcery

Destroy target land or nonblack creature. It can't be regenerated.

2.9 /10
$0.15
Cleansing Wildfire

Cleansing Wildfire

Sorcery

Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card.

7.9 /10
$0.10
Desecrated Earth

Desecrated Earth

Sorcery

Destroy target land. Its controller discards a card.

1.3 /10
$0.06
Despoil

Despoil

Sorcery

Destroy target land. Its controller loses 2 life.

1.7 /10
$0.11
Destroy the Evidence

Destroy the Evidence

Sorcery

Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

3.5 /10
$0.06
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