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Cards similar to Sinkhole (400)

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Scalding Viper  Steam Clean

Scalding Viper // Steam Clean

Creature — Elemental Snake // Sorcery — Adventure (2/1)

Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player.

Steam Clean

Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

7.2 /10
$0.24
Secret Salvage

Secret Salvage

Sorcery

Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.

7.6 /10
$0.32
Shatter Assumptions

Shatter Assumptions

Sorcery

Choose one —
• Target opponent reveals their hand and discards all colorless nonland cards.
• Target opponent reveals their hand and discards all multicolored cards.

1.9 /10
$0.08
Siege of Towers

Siege of Towers

Sorcery

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Target Mountain becomes a 3/1 creature. It's still a land.

1.4 /10
$0.03
Specters Shriek

Specter's Shriek

Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.

2 /10
$0.03
Stain the Mind

Stain the Mind

Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Choose a nonland card name. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

1.2 /10
$0.21
Stench of Evil

Stench of Evil

Sorcery

Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay .

1.4 /10
$0.25
Strategy Schmategy

Strategy, Schmategy

Sorcery

Roll a six-sided die. Strategy, Schmategy has the indicated effect.
1 — Do nothing.
2 — Destroy all artifacts.
3 — Destroy all lands.
4 — Strategy, Schmategy deals 3 damage to each creature and each player.
5 — Each player discards their hand and draws seven cards.
6 — Repeat this process two more times.

10 /10
$1.71
Subcontract

Subcontract

Sorcery

A person outside the game looks at target opponent's hand and chooses a nonland card from it. That player discards that card.

10 /10
$0.07
Syphon Life

Syphon Life

Sorcery

Target player loses 2 life and you gain 2 life.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

2.7 /10
$0.12
The Torment of Gollum

The Torment of Gollum

Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

5.6 /10
$0.04
Thought Distortion

Thought Distortion

Sorcery

This spell can't be countered.
Target opponent reveals their hand. Exile all noncreature, nonland cards from that player's hand and graveyard.

3.4 /10
$0.20
Thoughtseize

Thoughtseize

Sorcery

Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

8.6 /10
~$11
Toll of the Invasion

Toll of the Invasion

Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

4.2 /10
$0.04
Tribal Flames

Tribal Flames

Sorcery

Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

2.5 /10
$0.20
Turbulent Dreams

Turbulent Dreams

Sorcery

As an additional cost to cast this spell, discard X cards.
Return X target nonland permanents to their owners' hands.

5.4 /10
$0.68
Unmask

Unmask

Sorcery

You may exile a black card from your hand rather than pay this spell's mana cost.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.

4.5 /10
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Verdant Touch

Verdant Touch

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)

2.2 /10
$0.26
Voices from the Void

Voices from the Void

Sorcery

Domain — Target player discards a card for each basic land type among lands you control.

0.8 /10
$0.08
Wicked Pact

Wicked Pact

Sorcery

Destroy two target nonblack creatures. You lose 5 life.

1.5 /10
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