Artifact Creature — Sphinx (5/5)
Flying
When Magister Sphinx enters the battlefield, target player's life total becomes 10.
Creature — Beast (6/6)
Vigilance, trample
Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.
Creature — Vampire Detective (4/4)
Flying
Whenever Memory Vampire deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.
Legendary Creature — Demon (5/5)
Trample
Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon.
When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.
Creature — Nightmare Horror (3/3)
Flying
When Psychic Symbiont enters the battlefield, target opponent discards a card and you draw a card.
Legendary Creature — Demon (6/6)
Flying, trample
At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.
Legendary Creature — Human Assassin (4/3)
: Destroy target enchanted creature.
Creature — Beast (3/3)
When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand.
When Razing Snidd enters the battlefield, each player sacrifices a land.
Creature — Dragon (4/4)
Flying
Whenever you sacrifice a creature, target opponent sacrifices a creature.
Legendary Creature — Avatar Horror (9/9)
When you cast this spell, amass Orcs 5, mill five cards, then return a creature card from your graveyard to the battlefield.
Trample
Whenever a commander an opponent controls dies, the Ring tempts you.
Legendary Creature — Zombie Warrior (5/5)
Each creature card in your graveyard has unearth . (: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legendary Artifact Creature — Sphinx (5/5)
Flying
When Sharuum the Hegemon enters the battlefield, you may return target artifact card from your graveyard to the battlefield.
Creature — Leviathan (6/6)
Flying, trample
Shroud (This creature can't be the target of spells or abilities.)
Legendary Creature — Human Warrior (3/4)
When Stangg enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.
Creature — Elf Knight (4/4)
First strike
When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand.
Creature — Elemental Spirit (3/3)
Flying
: Storm Spirit deals 2 damage to target creature.
Legendary Artifact Creature — Dalek (6/6)
Affinity for Daleks (This spell costs less to cast for each Dalek you control.)
Other Daleks you control have haste.
At the beginning of combat on your turn, each opponent faces a villainous choice — That player sacrifices a creature they control, or you create a 3/3 black Dalek artifact creature token with menace.
Legendary Creature — Time Lord Rogue (4/3)
Myriad
The "legend rule" doesn't apply to creature tokens you control.
Triggered abilities you control can't cause you to sacrifice or exile creature tokens you control.
Legendary Creature — Human Soldier (7/7)
When Torsten, Founder of Benalia enters the battlefield, reveal the top seven cards of your library. Put any number of creature and/or land cards from among them into your hand and the rest on the bottom of your library in a random order.
When Torsten dies, create seven 1/1 white Soldier creature tokens.
Creature — Thrull (4/4)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
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