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Cards similar to Skeleton Ship (400)

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Cyclonus the Saboteur  Cyclonus Cybertronian Fighter

Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter

Legendary Artifact Creature — Robot // Legendary Artifact — (2/5)

More Than Meets the Eye (You may cast this card converted for .)
Flying
Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Cyclonus, Cybertronian Fighter

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Flying
Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

6 /10
$4.08
Deadeye Plunderers

Deadeye Plunderers

Creature — Human Pirate (3/3)

Deadeye Plunderers gets +1/+1 for each artifact you control.
: Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

6.2 /10
$0.08
Doomsday Specter

Doomsday Specter

Creature — Specter (2/3)

Flying
When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand.
Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.

3.4 /10
$0.72
Dralnu Lich Lord

Dralnu, Lich Lord

Legendary Creature — Zombie Wizard (3/3)

If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead.
: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

4.7 /10
$0.43
Gyruda Doom of Depths

Gyruda, Doom of Depths

Legendary Creature — Demon Kraken (6/6)

Companion — Your starting deck contains only cards with even mana values. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
When Gyruda enters the battlefield, each player mills four cards. Put a creature card with an even mana value from among the milled cards onto the battlefield under your control.

8.9 /10
$0.34
Haunter of Nightveil

Haunter of Nightveil

Creature — Spirit (3/4)

Creatures your opponents control get -1/-0.

1.3 /10
$0.02
Havengul Lich

Havengul Lich

Creature — Zombie Wizard (4/4)

: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.

8.7 /10
$1.56
Hostage Taker

Hostage Taker

Creature — Human Pirate (2/3)

When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

9.5 /10
$0.17
Kotose the Silent Spider

Kotose, the Silent Spider

Legendary Creature — Human Ninja (4/4)

When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.

5.4 /10
$0.05
Lochmere Serpent

Lochmere Serpent

Creature — Serpent (7/7)

Flash
, Sacrifice an Island: Lochmere Serpent can't be blocked this turn.
, Sacrifice a Swamp: You gain 1 life and draw a card.
: Exile five target cards from an opponent's graveyard. Return Lochmere Serpent from your graveyard to your hand. Activate only as a sorcery.

6.7 /10
$0.14
Lord of the Nazgl

Lord of the Nazgûl

Legendary Creature — Wraith Noble (4/3)

Flying
Wraiths you control have protection from Ring-bearers.
Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.

8.6 /10
$5.31
Marsh Crocodile

Marsh Crocodile

Creature — Crocodile (4/4)

When Marsh Crocodile enters the battlefield, return a blue or black creature you control to its owner's hand.
When Marsh Crocodile enters the battlefield, each player discards a card.

1.3 /10
$0.27
Merrow Grimeblotter

Merrow Grimeblotter

Creature — Merfolk Wizard (2/2)

, : Target creature gets -2/-0 until end of turn. ( is the untap symbol.)

0.4 /10
$0.13
Nightveil Predator

Nightveil Predator

Creature — Vampire (3/3)

Flying, deathtouch
Hexproof (This creature can't be the target of spells or abilities your opponents control.)

6.5 /10
$0.08
Phenax God of Deception

Phenax, God of Deception

Legendary Enchantment Creature — God (4/7)

Indestructible
As long as your devotion to blue and black is less than seven, Phenax isn't a creature.
Creatures you control have ": Target player mills X cards, where X is this creature's toughness."

8.7 /10
~$16
Possessed Skaab

Possessed Skaab

Creature — Zombie (3/2)

When Possessed Skaab enters the battlefield, return target instant, sorcery, or creature card from your graveyard to your hand.
If Possessed Skaab would die, exile it instead.

4.3 /10
$0.11
Rilsa Rael Kingpin

Rilsa Rael, Kingpin

Legendary Creature — Human Rogue (2/5)

Deathtouch
When Rilsa Rael, Kingpin enters the battlefield, you take the initiative.
Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.

8.1 /10
$0.06
Taigam Sidisis Hand

Taigam, Sidisi's Hand

Legendary Creature — Human Wizard (3/4)

Skip your draw step.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
, , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.

5.8 /10
$0.08
Umbris Fear Manifest

Umbris, Fear Manifest

Legendary Creature — Nightmare Horror (1/1)

Umbris, Fear Manifest gets +1/+1 for each card your opponents own in exile.
Whenever Umbris or another Nightmare or Horror enters the battlefield under your control, target opponent exiles cards from the top of their library until they exile a land card.

7.9 /10
$8.71
Vela the NightClad

Vela the Night-Clad

Legendary Creature — Human Wizard (4/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other creatures you control have intimidate.
Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.

7.3 /10
$0.81
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