Instant
Choose one —
• Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard.
• Each opponent loses 3 life and you gain 3 life.
• Maestros Charm deals 5 damage to target creature or planeswalker.
Sorcery
Choose one or both —
• Molten Rebuke deals 5 damage to target creature or planeswalker.
• Destroy target Equipment.
Instant
Choose one —
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
Instant
Choose one —
• Parch deals 2 damage to any target.
• Parch deals 4 damage to target blue creature.
Instant
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Puncture Blast deals 3 damage to any target.
Sorcery
Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Tribal Instant — Treefolk
Create a 2/5 green Treefolk Shaman creature token.
Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.
Sorcery
Choose one —
• Ready to Rumble deals 5 damage to target creature or planeswalker.
• Destroy target artifact.
Sorcery
Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Instant
Counter target spell. You may cast a spell with an equal or lesser mana value from your hand without paying its mana cost.
Instant
This spell can't be countered.
Rending Volley deals 4 damage to target white or blue creature.
Instant
Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.
Instant
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.
Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Instant // Sorcery
Create two 1/1 white Warrior creature tokens with vigilance.
Finish
Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.
Instant
Counter target creature spell. Create a 2/2 blue Illusion creature token.
Instant
Choose one or more —
• Create two 2/2 white Knight creature tokens.
• Seek a nonland permanent card with mana value 3 or less.
• Destroy target artifact.
• Destroy target enchantment.
• Target player gains 3 life.
Instant
Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast spells with the same name as this spell from among those cards without paying their mana costs. Put the rest on the bottom of your library.)
Surging Flame deals 2 damage to any target.
Sorcery
This spell costs less to cast if you've sacrificed an artifact this turn.
This spell can't be countered. (This includes by the ward ability.)
Suspicious Detonation deals 4 damage to target creature.
Instant
Cast this spell only during an opponent's turn and only during combat.
Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.
Instant // Instant
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)
Burn
Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)
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