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Cards similar to Skinthinner (400)

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Brain Maggot

Brain Maggot

Enchantment Creature — Insect (1/1)

When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield.

5.7 /10
$0.10
Butcher Ghoul

Butcher Ghoul

Creature — Zombie (1/1)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

7.5 /10
$0.71
Carrier Thrall

Carrier Thrall

Creature — Vampire (2/1)

When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."

7.8 /10
$0.04
Clattering Augur

Clattering Augur

Creature — Skeleton Shaman (1/1)

Clattering Augur can't block.
When Clattering Augur enters the battlefield, you draw a card and you lose 1 life.
: Return Clattering Augur from your graveyard to your hand.

7.6 /10
$0.09
Corrupt Court Official

Corrupt Court Official

Creature — Human Advisor (1/1)

When Corrupt Court Official enters the battlefield, target opponent discards a card.

4.2 /10
$0.04
Cruel Deceiver

Cruel Deceiver

Creature — Spirit (2/1)

: Look at the top card of your library.
: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate only once each turn.

2 /10
$0.07
Deathknell Berserker

Deathknell Berserker

Creature — Elf Berserker (2/2)

When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.

3.1 /10
$0.03
DeepCavern Bat

Deep-Cavern Bat

Creature — Bat (1/1)

Flying, lifelink
When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield.

4.7 /10
$0.40
Desperate Bloodseeker

Desperate Bloodseeker

Creature — Vampire (2/2)

Lifelink
When Desperate Bloodseeker enters the battlefield, target player mills two cards. (They put the top two cards of their library into their graveyard.)

1.4 /10
$0.08
Dinosaur Hunter

Dinosaur Hunter

Creature — Human Pirate (2/2)

Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature.

0.8 /10
$0.02
Dire Fleet Poisoner

Dire Fleet Poisoner

Creature — Human Pirate (2/2)

Flash
Deathtouch
When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.

7 /10
$0.70
Disciple of Perdition

Disciple of Perdition

Creature — Human Warlock (1/3)

When Disciple of Perdition dies, choose one. If you have exactly 13 life, you may choose both.
• You draw a card and you lose 1 life.
• Exile target opponent's graveyard. That player loses 1 life.

6 /10
$0.07
Discordant Piper

Discordant Piper

Creature — Zombie Satyr (2/1)

When Discordant Piper dies, create a 0/1 white Goat creature token.

4.6 /10
$0.04
Doomed Dissenter

Doomed Dissenter

Creature — Human (1/1)

When Doomed Dissenter dies, create a 2/2 black Zombie creature token.

8.3 /10
--
Drekavac

Drekavac

Creature — Beast (3/3)

When Drekavac enters the battlefield, sacrifice it unless you discard a noncreature card.

0.2 /10
$0.09
Dusk Legion Sergeant

Dusk Legion Sergeant

Creature — Vampire Soldier (2/2)

Menace
, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

7.1 /10
$0.23
Easterling Vanguard

Easterling Vanguard

Creature — Human Warrior (2/1)

When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

5.7 /10
$0.12
Eternal Taskmaster

Eternal Taskmaster

Creature — Zombie (2/3)

Eternal Taskmaster enters the battlefield tapped.
Whenever Eternal Taskmaster attacks, you may pay . If you do, return target creature card from your graveyard to your hand.

5.4 /10
$0.04
Fallen Askari

Fallen Askari

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Fallen Askari can't block.

0.6 /10
--
Flourishing BloomKin

Flourishing Bloom-Kin

Creature — Plant Elemental (0/0)

Flourishing Bloom-Kin gets +1/+1 for each Forest you control.
Disguise
When Flourishing Bloom-Kin is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.

5 /10
$0.09
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