Creature — Vampire Employee (1/1)
When Deadbeat Attendant enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature — Fungus (1/1)
Deathtouch
When Deathcap Marionette enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Creature — Zombie Fungus (1/1)
At the beginning of your upkeep, put a spore counter on Deathspore Thallid.
Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
Creature — Horror (3/1)
Despoiler of Souls can't block.
, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.
Creature — Human Pirate (2/1)
When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Creature — Human Rogue (2/1)
When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand.
Creature — Demon Cleric (0/3)
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.
Creature — Skeleton (1/1)
: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Vampire Soldier (1/1)
When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life.
Creature — Human Rogue (2/2)
Duskmantle Operative can't be blocked by creatures with power 4 or greater.
Creature — Elf Cleric (1/1)
When Elderfang Disciple enters the battlefield, each opponent discards a card.
Creature — Elf Shaman (1/1)
When Elvish Doomsayer dies, each opponent discards a card.
Creature — Goblin Rogue (2/2)
When Exiled Boggart dies, discard a card.
Creature — Human Pirate (2/1)
Menace
Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay . If you do, create a 2/2 black Pirate creature token with menace.
Creature — Imp (1/2)
Flying
: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature — Phyrexian Horror (4/4)
Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
Creature — Horse (2/2)
Whenever another creature dies, tap Fleshmad Steed.
Creature — Imp (2/2)
Flying
When Foul Imp enters the battlefield, you lose 2 life.
Legendary Creature — Bird Pirate (0/1)
Flying
Francisco, Fowl Marauder can't block.
Whenever one or more Pirates you control deal damage to a player, Francisco explores.
Partner (You can have two commanders if both have partner.)
Creature — Zombie (0/1)
As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.
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