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Cards similar to Skirk Drill Sergeant (400)

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Kruin Striker

Kruin Striker

Creature — Human Warrior (2/1)

Whenever another creature enters the battlefield under your control, Kruin Striker gets +1/+0 and gains trample until end of turn.

2.8 /10
$0.01
Managorger Phoenix

Managorger Phoenix

Creature — Phoenix (2/2)

Flying
Managorger Phoenix can't block.
Whenever you cast a spell, if Managorger Phoenix is in your graveyard, put a flame counter on Managorger Phoenix for each in that spell's mana cost. If Managorger Phoenix has five or more flame counters on it, return it to the battlefield and it perpetually gets +1/+1.

10 /10
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Marauding Raptor

Marauding Raptor

Creature — Dinosaur (2/3)

Creature spells you cast cost less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

9.2 /10
$1.46
Mardu Scout

Mardu Scout

Creature — Goblin Scout (3/1)

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

4 /10
$0.05
Mogg War Marshal

Mogg War Marshal

Creature — Goblin Warrior (1/1)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Mogg War Marshal enters the battlefield or dies, create a 1/1 red Goblin creature token.

9.1 /10
$0.15
Orcish Librarian

Orcish Librarian

Creature — Orc (1/1)

, : Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.

2.5 /10
$0.32
Robber of the Rich

Robber of the Rich

Creature — Human Archer Rogue (2/2)

Reach, haste
Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

7.4 /10
$1.58
Sand Scout

Sand Scout

Creature — Human Scout (2/2)

When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.

5.1 /10
$0.40
Tavern Scoundrel

Tavern Scoundrel

Creature — Human Rogue (1/3)

Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
, , Sacrifice another permanent: Flip a coin.

8.5 /10
$0.02
Thunderkin Awakener

Thunderkin Awakener

Creature — Elemental Shaman (1/2)

Haste
Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step.

4.4 /10
$0.27
Towashi Songshaper

Towashi Songshaper

Artifact Creature — Human Artificer (2/2)

Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn.

2.7 /10
$0.05
Tunnel Ignus

Tunnel Ignus

Creature — Elemental (2/1)

Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, Tunnel Ignus deals 3 damage to that player.

4.9 /10
$0.52
Varchilds WarRiders

Varchild's War-Riders

Creature — Human Warrior (3/4)

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

6.1 /10
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Voltaic Visionary  VoltCharged Berserker

Voltaic Visionary // Volt-Charged Berserker

Creature — Human Wizard // Creature — Human Berserker (3/1)

: Voltaic Visionary deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.
When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary.

Volt-Charged Berserker

Volt-Charged Berserker can't block.

2.3 /10
$0.04
Alpine Houndmaster

Alpine Houndmaster

Creature — Human Warrior (2/2)

When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.
Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

4.4 /10
$0.12
Altac Bloodseeker

Altac Bloodseeker

Creature — Human Berserker (2/1)

Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and as soon as it comes under your control.)

1.2 /10
$0.10
Ash Zealot

Ash Zealot

Creature — Human Warrior (2/2)

First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

5 /10
$0.25
Battle Cry Goblin

Battle Cry Goblin

Creature — Goblin (2/2)

: Goblins you control get +1/+0 and gain haste until end of turn.
Pack tactics — Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.

8.5 /10
$0.58
BattleScarred Goblin

Battle-Scarred Goblin

Creature — Goblin Warrior (2/2)

Whenever Battle-Scarred Goblin becomes blocked, it deals 1 damage to each creature blocking it.

4.4 /10
$0.04
Blood Aspirant

Blood Aspirant

Creature — Satyr Berserker (1/1)

Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.
, , Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.

6 /10
$0.05
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