Legendary Artifact
At the beginning of your end step, each opponent loses life equal to the number of tapped creatures you control.
Artifact
Creatures entering the battlefield don't cause abilities to trigger.
Artifact Creature — Construct (1/1)
: You may put a land card from your hand onto the battlefield.
Artifact Creature — Wall (0/7)
Defender (This creature can't attack.)
When Wall of Junk blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Artifact
Nonland permanent cards in graveyards and libraries can't enter the battlefield.
Players can't cast spells from graveyards or libraries.
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Legendary Artifact — Equipment
Equipped creature gets +3/+0.
As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able.
Equip legendary creature
Equip
Artifact Creature — Construct (0/3)
: Return another target creature you control to its owner's hand.
Artifact — Equipment
Equipped creature gets +1/+0 and has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Artifact Creature — Construct (2/1)
Draft Agent of Acquisitions face up.
Instead of drafting a card from a booster pack, you may draft each card in that booster pack, one at a time. If you do, turn Agent of Acquisitions face down and you can't draft cards for the rest of this draft round. (You may look at booster packs passed to you.)
Artifact
Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
Artifact — Equipment
Equipped creature gets +3/+0 and is every creature type.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
, : Prevent the next 1 damage that would be dealt to any target this turn.
Artifact
Whenever you become the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
Creature tokens get -1/-0.
Legendary Artifact — Equipment
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip
Artifact
, , Sacrifice Apocalypse Chime: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.
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