Creature — Spirit Bird (1/2)
Flying
, Exile a card from your graveyard: Target creature gains flying until end of turn.
Creature — Spirit Cleric (1/3)
Flying
Whenever a permanent entering the battlefield causes a triggered ability to trigger, counter that ability unless its controller pays .
Creature — Pegasus (1/2)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature — Kor Wizard (2/2)
Vigilance
Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.
Creature — Human Soldier (2/1)
During your turn, spells your opponents cast cost more to cast and abilities your opponents activate cost more to activate unless they're mana abilities.
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Legendary Creature — Human Advisor (2/3)
Flying
Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.
Your opponents can't play land cards from graveyards.
Enchantment Creature — Griffin (1/2)
Flying
Aura spells you cast cost less to cast.
Creature — Spirit Cleric (2/2)
Whenever you gain life, put a +1/+1 counter on Voice of the Blessed.
As long as Voice of the Blessed has four or more +1/+1 counters on it, it has flying and vigilance.
As long as Voice of the Blessed has ten or more +1/+1 counters on it, it has indestructible.
Creature — Wall (0/3)
Defender (This creature can't attack.)
Flying
At the beginning of each end step, if Wall of Resistance was dealt damage this turn, put a +0/+1 counter on it.
Snow Creature — Wall (1/8)
Defender, flying
Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Creature — Bird (1/3)
Flying
, : Other creatures you control get +1/+1 until end of turn.
Creature — Bird (1/1)
Flying
When Welkin Hawk dies, you may search your library for a card named Welkin Hawk, reveal that card, put it into your hand, then shuffle.
Creature — Human Knight (2/1)
Protection from black
: White Shield Crusader gains flying until end of turn.
: White Shield Crusader gets +1/+0 until end of turn.
Creature — Bird (1/1)
Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Creature — Angel (1/3)
Flying
Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valkyrie.
Creature — Cat Cleric (1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
Creature — Human Knight (3/1)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Creature — Vampire Soldier (1/1)
As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature — Human Soldier (2/1)
At the beginning of combat on your turn, if you control a Basri planeswalker, put a +1/+1 counter on Adherent of Hope.
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