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Cards similar to Skyship Plunderer (400)

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Thieving Skydiver

Thieving Skydiver

Creature — Merfolk Rogue (2/1)

Kicker . X can't be 0. (You may pay an additional as you cast this spell.)
Flying
When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.

9.5 /10
$0.09
Thopter Mechanic

Thopter Mechanic

Creature — Human Artificer (2/1)

Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic.
When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying.

4.6 /10
$0.04
Tolarian Entrancer

Tolarian Entrancer

Creature — Human Wizard (1/1)

Whenever Tolarian Entrancer becomes blocked by a creature, gain control of that creature at end of combat.

2.9 /10
$1.90
Truss Chief Engineer

Truss, Chief Engineer

Legendary Creature — Vedalken Rogue Employee (1/3)

Whenever Truss, Chief Engineer enters the battlefield or another creature dies, put a hack counter on Truss.
, , Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one.

0.8 /10
$0.09
Vantress Gargoyle

Vantress Gargoyle

Artifact Creature — Gargoyle (5/4)

Flying
Vantress Gargoyle can't attack unless defending player has seven or more cards in their graveyard.
Vantress Gargoyle can't block unless you have four or more cards in hand.
: Each player mills a card.

5.5 /10
$0.15
Vedalken Mesmerist

Vedalken Mesmerist

Creature — Vedalken Wizard (2/1)

Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn.

0.7 /10
$0.02
Verazol the Split Current

Verazol, the Split Current

Legendary Creature — Serpent (0/0)

Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it.
Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

4.9 /10
$0.09
Viscerid Drone

Viscerid Drone

Creature — Homarid Drone (1/2)

, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.

0.7 /10
$0.25
Vodalian Mystic

Vodalian Mystic

Creature — Merfolk Wizard (1/1)

: Target instant or sorcery spell becomes the color of your choice.

3.1 /10
$0.19
Walking Sponge

Walking Sponge

Creature — Sponge (1/1)

: Target creature loses your choice of flying, first strike, or trample until end of turn.

1.5 /10
$0.17
Wall of Deceit

Wall of Deceit

Creature — Wall (0/5)

Defender (This creature can't attack.)
: Turn Wall of Deceit face down.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

4.3 /10
$0.33
Wall of Fortune

Wall of Fortune

Artifact Creature — Wall (0/4)

Defender
You may tap an untapped Wall you control to have any player reroll a die that player rolled.

10 /10
$0.08
Wall of Tears

Wall of Tears

Creature — Wall (0/4)

Defender (This creature can't attack.)
Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat.

6.6 /10
$1.10
Watcher for Tomorrow

Watcher for Tomorrow

Creature — Human Wizard (2/1)

Hideaway 4 (When this creature enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Watcher for Tomorrow enters the battlefield tapped.
When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.

8.2 /10
$0.25
Waterfront Bouncer

Waterfront Bouncer

Creature — Merfolk Spellshaper (1/1)

, , Discard a card: Return target creature to its owner's hand.

4.5 /10
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Wind Dancer

Wind Dancer

Creature — Faerie (1/1)

Flying
: Target creature gains flying until end of turn.

1.4 /10
$0.17
Wretched Throng

Wretched Throng

Creature — Zombie Horror (2/1)

When Wretched Throng dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.

0.8 /10
$0.03
Wu Scout

Wu Scout

Creature — Human Soldier Scout (1/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Wu Scout enters the battlefield, look at target opponent's hand.

2.6 /10
$5.71
Alchemists Apprentice

Alchemist's Apprentice

Creature — Human Wizard (1/1)

Sacrifice Alchemist's Apprentice: Draw a card.

4.6 /10
$0.05
Alrund God of the Cosmos  Hakka Whispering Raven

Alrund, God of the Cosmos // Hakka, Whispering Raven

Legendary Creature — God // Legendary Creature — Bird (1/1)

Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile.
At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Hakka, Whispering Raven

Flying
Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2.

6.8 /10
$0.30
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