Creature — Elf Wizard Shaman (1/1)
: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard.
Legendary Creature — Giant Scout (6/5)
Reach
When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control."
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
Creature — Elf Scout (3/1)
When Borderland Explorer enters the battlefield, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Creature — Human Druid (1/1)
Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.
Creature — Elf Warrior (2/2)
Whenever another Warrior enters the battlefield under your team's control, put a +1/+1 counter on Decorated Champion.
Creature — Human Druid (2/2)
Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite.
: Double the number of +1/+1 counters on Dragonsguard Elite.
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Creature — Dryad (2/1)
Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)
Creature — Elf Warrior (2/2)
When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Creature — Beast (2/2)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Creature — Human Druid Ally (0/1)
: Add X mana of any one color, where X is the number of Allies you control.
Creature — Sliver (2/2)
Replicate (When you cast this spell, copy it for each time you paid its replicate cost.)
Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.)
Creature — Human Druid (0/3)
When Ixalli's Diviner enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Kavu (2/2)
Trample
Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.
Creature — Human Wizard (1/2)
, : Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.
Creature — Human Warrior (2/1)
Trample
Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler.
Creature — Hyena (2/2)
Gotcha — If an opponent laughs, you may say "Gotcha!" When you do, return Laughing Hyena from your graveyard to your hand.
Creature — Merfolk Scout (2/1)
When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Elf (2/1)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Multani's Acolyte enters the battlefield, draw a card.
Creature — Insect Druid (2/1)
When Nantuko Tracer enters the battlefield, you may put target card from a graveyard on the bottom of its owner's library.
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