Artifact — Equipment
Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.
Equip
Artifact — Equipment
Equipped creature gets +2/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +1/+1 and has vigilance.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +0/+3 and can block an additional creature each combat.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.)
Equip
Artifact — Equipment
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature has trample and can't be blocked by more than one creature.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact — Equipment
Equipped creature gets +2/+2.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +2/+2.
As long as equipped creature has defender, it can attack as though it didn't have defender.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 and has vigilance and lifelink.
Equip
Artifact — Equipment
Flash
When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn.
Equipped creature gets +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
Equip
Artifact
Ebony Fly enters the battlefield tapped.
: Add .
: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result.
Whenever Ebony Fly attacks, another target attacking creature gains flying until end of turn.
Artifact
, , Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.
Artifact — Equipment
Equipped creature gets +1/+1 for each card in your hand.
Equip
Artifact
, Sacrifice a basic land: Target creature gains landwalk of each of the land types of the sacrificed land until end of turn. (It can't be blocked as long as defending player controls a land of any of those types.)
Artifact — Vehicle
Vigilance
: Add one mana of any color. Activate only if Flywheel Racer is a creature.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact — Vehicle
Vigilance
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact — Equipment
At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.
Equipped creature gets +1/+1 for each counter on Gavel of the Righteous.
As long as Gavel of the Righteous has four or more counters on it, equipped creature has double strike.
Equip—Pay or remove a counter from Gavel of the Righteous.
Artifact
Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn.
: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.
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