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Cards similar to Slime Molding (400)

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Aether Tide

Aether Tide

Sorcery

As an additional cost to cast this spell, discard X creature cards.
Return X target creatures to their owners' hands.

1 /10
$0.14
Aggressive Instinct

Aggressive Instinct

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

4.9 /10
$0.27
Alluring Scent

Alluring Scent

Sorcery

All creatures able to block target creature this turn do so.

3.9 /10
$3.11
An Incident Has Occurred

An Incident Has Occurred

Sorcery

Choose one or both —
• Destroy target creature with flying.
• Destroy target Attraction. (It's put into its owner's junkyard.)
You may apologize. If you do, you gain 3 life.

0.3 /10
$0.01
Ancestral Anger

Ancestral Anger

Sorcery

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.

8.5 /10
$0.28
Animal Magnetism

Animal Magnetism

Sorcery

Reveal the top five cards of your library. An opponent chooses a creature card from among them. Put that card onto the battlefield and the rest into your graveyard.

2.4 /10
$0.31
Animists Might

Animist's Might

Sorcery

This spell costs less to cast if it targets a legendary creature you control.
Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.

7.6 /10
--
Annihilating Glare

Annihilating Glare

Sorcery

As an additional cost to cast this spell, pay or sacrifice an artifact or creature.
Destroy target creature or planeswalker.

8 /10
$0.05
Artful Dodge

Artful Dodge

Sorcery

Target creature can't be blocked this turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.4 /10
$0.25
Assault Strobe

Assault Strobe

Sorcery

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

7.3 /10
$0.27
Atraxas Fall

Atraxa's Fall

Sorcery

Destroy target artifact, battle, enchantment, or creature with flying.

7 /10
$0.07
Augmenter Pugilist  Echoing Equation

Augmenter Pugilist // Echoing Equation

Creature — Troll Druid // Sorcery (3/3)

Trample
As long as you control eight or more lands, Augmenter Pugilist gets +5/+5.

Echoing Equation

Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.

7.3 /10
$0.14
Barroom Brawl

Barroom Brawl

Sorcery

Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.

6.5 /10
$0.03
Basic Conjuration

Basic Conjuration

Sorcery — Lesson

Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.

3.3 /10
$0.09
Battle at the Bridge

Battle at the Bridge

Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Target creature gets -X/-X until end of turn. You gain X life.

6.7 /10
$0.32
Beast Hunt

Beast Hunt

Sorcery

Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.

1.4 /10
$0.06
Benediction of Moons

Benediction of Moons

Sorcery

You gain 1 life for each player.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

2.4 /10
$0.05
Benefaction of Rhonas

Benefaction of Rhonas

Sorcery

Reveal the top five cards of your library. You may put a creature card and/or an enchantment card from among them into your hand. Put the rest into your graveyard.

3.8 /10
$0.02
Biogenic Upgrade

Biogenic Upgrade

Sorcery

Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.

7.6 /10
$0.10
Biorhythm

Biorhythm

Sorcery

Each player's life total becomes the number of creatures they control.

10 /10
$1.40
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