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Cards similar to Slime Molding (400)

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Lava Burst

Lava Burst

Sorcery

Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.

3.7 /10
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Lay Down Arms

Lay Down Arms

Sorcery

Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.

7.5 /10
$0.11
Lead the Stampede

Lead the Stampede

Sorcery

Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

6.2 /10
$0.26
Lifes Legacy

Life's Legacy

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Draw cards equal to the sacrificed creature's power.

9.4 /10
$2.43
Light Up the Night

Light Up the Night

Sorcery

Light Up the Night deals X damage to any target. It deals X plus 1 damage instead if that target is a creature or planeswalker.
Flashback—, Remove X loyalty counters from among planeswalkers you control. If you cast this spell this way, X can't be 0. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.2 /10
$0.09
Lilianas Defeat

Liliana's Defeat

Sorcery

Destroy target black creature or black planeswalker. If that permanent was a Liliana planeswalker, her controller loses 3 life.

2.5 /10
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Lilianas Indignation

Liliana's Indignation

Sorcery

Mill X cards. Target player loses 2 life for each creature card put into your graveyard this way.

4.3 /10
$0.11
Lithomantic Barrage

Lithomantic Barrage

Sorcery

This spell can't be countered.
Lithomantic Barrage deals 1 damage to target creature or planeswalker. It deals 5 damage instead if that target is white and/or blue.

5.3 /10
$0.82
Living Wish

Living Wish

Sorcery

You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.

1.5 /10
$2.72
Luxurious Libation

Luxurious Libation

Instant

Target creature gets +X/+X until end of turn. Create a 1/1 green and white Citizen creature token.

5.1 /10
$0.02
Mage Duel

Mage Duel

Sorcery

This spell costs less to cast if you've cast another instant or sorcery spell this turn.
Target creature you control gets +1/+2 until end of turn. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

4.4 /10
$0.02
Map the Wastes

Map the Wastes

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

5.7 /10
$0.05
March of the Drowned

March of the Drowned

Sorcery

Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target Pirate cards from your graveyard to your hand.

7.3 /10
$0.10
Marshaling the Troops

Marshaling the Troops

Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

0.7 /10
~$60
Maximize Altitude

Maximize Altitude

Sorcery

Target creature gets +1/+1 and gains flying until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

3.8 /10
$0.04
Maximize Velocity

Maximize Velocity

Sorcery

Target creature gets +1/+1 and gains haste until end of turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

5.1 /10
$0.03
Memory Sluice

Memory Sluice

Sorcery

Target player mills four cards.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

3 /10
$0.39
Merfolk Secretkeeper  Venture Deeper

Merfolk Secretkeeper // Venture Deeper

Creature — Merfolk Wizard // Sorcery — Adventure (0/4)



Venture Deeper

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

6.6 /10
$0.07
Mind Spike

Mind Spike

Sorcery

Target opponent reveals each noncreature, nonland card in their hand. You choose a card revealed this way. That player discards that card. You lose 2 life. If they didn't reveal a card this way, you draw a card.

10 /10
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Mischief and Mayhem

Mischief and Mayhem

Sorcery

Up to two target creatures each get +4/+4 until end of turn.

0.8 /10
$0.02
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