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Cards similar to Slip Through Space (400)

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Flotsam  Jetsam

Flotsam // Jetsam

Instant // Sorcery

Mill three cards. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

Jetsam

Each opponent mills three cards, then you may cast a spell from each opponent's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.

3.6 /10
$0.06
Introduction to Prophecy

Introduction to Prophecy

Sorcery — Lesson

Scry 2, then draw a card.

7.8 /10
$0.06
Oblivion Strike

Oblivion Strike

Sorcery

Devoid (This card has no color.)
Exile target creature.

4.7 /10
$0.03
Processor Assault

Processor Assault

Sorcery

Devoid (This card has no color.)
As an additional cost to cast this spell, put a card an opponent owns from exile into that player's graveyard.
Processor Assault deals 5 damage to target creature.

1.6 /10
$0.05
Serpentine Spike

Serpentine Spike

Sorcery

Devoid (This card has no color.)
Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

2 /10
$0.10
Stormkeld Vanguard  Bear Down

Stormkeld Vanguard // Bear Down

Creature — Giant Warrior // Sorcery — Adventure (6/7)

Stormkeld Vanguard can't be blocked by creatures with power 2 or less.

Bear Down

Destroy target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)

7.5 /10
$0.07
Touch of the Void

Touch of the Void

Sorcery

Devoid (This card has no color.)
Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

1.9 /10
$0.03
Bellowing Bruiser  Beat a Path

Bellowing Bruiser // Beat a Path

Creature — Ogre // Sorcery — Adventure (4/4)

Haste

Beat a Path

Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.)

3.9 /10
$0.02
Call the Scions

Call the Scions

Sorcery

Devoid (This card has no color.)
Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."

5.3 /10
$0.03
Coward  Killer

Coward // Killer

Sorcery // Sorcery

Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn.
Time travel.

Killer

Killer deals 3 damage to target creature and each other creature that shares a creature type with it.

5 /10
$0.10
Cruel Somnophage  Cant Wake Up

Cruel Somnophage // Can't Wake Up

Creature — Nightmare // Sorcery — Adventure (0/0)

Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards.

Can't Wake Up

Target player mills four cards. (Then exile this card. You may cast the creature later from exile.)

7.8 /10
$0.26
Crumble to Dust

Crumble to Dust

Sorcery

Devoid (This card has no color.)
Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles.

1 /10
$0.14
Dirge of Dread

Dirge of Dread

Sorcery

All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Cycling (, Discard this card: Draw a card.)
When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.

5.3 /10
$0.16
Farm  Market

Farm // Market

Instant // Sorcery

Destroy target attacking or blocking creature.

Market

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Draw two cards, then discard two cards.

4.4 /10
$0.04
Flaying Tendrils

Flaying Tendrils

Sorcery

Devoid (This card has no color.)
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.

2.9 /10
$0.06
Give  Take

Give // Take

Sorcery // Sorcery

Put three +1/+1 counters on target creature.
Fuse (You may cast one or both halves of this card from your hand.)

Take

Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse (You may cast one or both halves of this card from your hand.)

5.7 /10
$0.05
Insult  Injury

Insult // Injury

Sorcery // Sorcery

Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.

Injury

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.

8.4 /10
--
Open into Wonder

Open into Wonder

Sorcery

X target creatures can't be blocked this turn. Until end of turn, those creatures gain "Whenever this creature deals combat damage to a player, draw a card."

8.6 /10
$0.25
Order of Midnight  Alter Fate

Order of Midnight // Alter Fate

Creature — Human Knight // Sorcery — Adventure (2/2)

Flying
Order of Midnight can't block.

Alter Fate

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

7.8 /10
$0.09
Repudiate  Replicate

Repudiate // Replicate

Instant // Sorcery

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

Replicate

Create a token that's a copy of target creature you control.

8 /10
$0.18
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