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Cards similar to Sliver Hivelord (400)

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Zurgo and Ojutai

Zurgo and Ojutai

Legendary Creature — Orc Dragon (4/4)

Flying, haste
Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn.
Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.

7.1 /10
$1.37
Brims Barone Midway Mobster

"Brims" Barone, Midway Mobster

Legendary Creature — Human Rogue (5/4)

When "Brims" Barone, Midway Mobster enters the battlefield, put a +1/+1 counter on each other creature you control that has a hat.
"Brims" Barone, Midway Mobster has menace as long as you're wearing a hat.

1 /10
$0.02
Aerial Engineer

Aerial Engineer

Creature — Human Artificer (2/4)

As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.

1.1 /10
$0.06
Aragorn and Arwen Wed

Aragorn and Arwen, Wed

Legendary Creature — Human Elf Noble (3/6)

Vigilance
Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control.

7.3 /10
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Arahbo Roar of the World

Arahbo, Roar of the World

Legendary Creature — Cat Avatar (5/5)

Eminence — At the beginning of combat on your turn, if Arahbo, Roar of the World is in the command zone or on the battlefield, another target Cat you control gets +3/+3 until end of turn.
Whenever another Cat you control attacks, you may pay . If you do, it gains trample and gets +X/+X until end of turn, where X is its power.

7.8 /10
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Armored Guardian

Armored Guardian

Creature — Cat Soldier (2/5)

: Target creature you control gains protection from the color of your choice until end of turn.
: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)

1.4 /10
$0.40
Aryel Knight of Windgrace

Aryel, Knight of Windgrace

Legendary Creature — Human Knight (4/4)

Vigilance
, : Create a 2/2 white Knight creature token with vigilance.
, , Tap X untapped Knights you control: Destroy target creature with power X or less.

8.2 /10
$0.14
Asari Captain

Asari Captain

Creature — Human Samurai (4/3)

Haste
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.

6.9 /10
$0.03
Aurelia Exemplar of Justice

Aurelia, Exemplar of Justice

Legendary Creature — Angel (2/5)

Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

7.7 /10
$1.42
Blaze Commando

Blaze Commando

Creature — Minotaur Soldier (5/3)

Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.

4.6 /10
$0.09
Brago King Eternal

Brago, King Eternal

Legendary Creature — Spirit Noble (2/4)

Flying
Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

9.4 /10
$1.82
Bruenor Battlehammer

Bruenor Battlehammer

Legendary Creature — Dwarf Warrior (5/3)

Each creature you control gets +2/+0 for each Equipment attached to it.
You may pay rather than pay the equip cost of the first equip ability you activate each turn.

9 /10
$0.24
Cadric Soul Kindler

Cadric, Soul Kindler

Legendary Creature — Dwarf Wizard (4/3)

The "legend rule" doesn't apply to tokens you control.
Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay . If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.

8.8 /10
$0.68
Cass Hand of Vengeance

Cass, Hand of Vengeance

Legendary Creature — Human Ranger (4/3)

Vigilance
Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.

5.2 /10
$0.38
Cephalopod Sentry

Cephalopod Sentry

Artifact Creature — Phyrexian Squid (0/5)

Flying
Cephalopod Sentry's power is equal to the number of artifacts you control.

6 /10
$0.06
Darling of the Masses

Darling of the Masses

Creature — Elf Citizen (2/4)

Other Citizens you control get +1/+0.
Whenever Darling of the Masses attacks, create a 1/1 green and white Citizen creature token.

4.5 /10
$0.03
Duke Ulder Ravengard

Duke Ulder Ravengard

Legendary Creature — Human Noble Soldier (5/5)

At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

8.3 /10
$0.06
Edgar Charmed Groom  Edgar Markovs Coffin

Edgar, Charmed Groom // Edgar Markov's Coffin

Legendary Creature — Vampire Noble // Legendary Artifact (4/4)

Other Vampires you control get +1/+1.
When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.

Edgar Markov's Coffin

At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.

8.8 /10
$1.43
Ellivere of the Wild Court

Ellivere of the Wild Court

Legendary Creature — Human Knight (4/4)

Whenever Ellivere of the Wild Court enters the battlefield or attacks, create a Virtuous Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 for each enchantment you control.)
Whenever an enchanted creature you control deals combat damage to a player, draw a card.

7.8 /10
$0.64
Enduring Scalelord

Enduring Scalelord

Creature — Dragon (4/4)

Flying
Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.

7.2 /10
$0.09
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