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Cards similar to Slum Reaper (400)

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Ambulatory Edifice

Ambulatory Edifice

Artifact Creature — Phyrexian Construct (3/2)

When Ambulatory Edifice enters the battlefield, you may pay 2 life. When you do, target creature gets -1/-1 until end of turn.

1.5 /10
$0.02
ArcoFlagellant

Arco-Flagellant

Creature — Human (3/1)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Arco-Flagellant can't block.
Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn.

6.2 /10
$0.10
Arrogant Outlaw

Arrogant Outlaw

Creature — Vampire Noble (3/2)

When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.

4.9 /10
$0.01
Azra Smokeshaper

Azra Smokeshaper

Creature — Azra Ninja (3/3)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.

6.3 /10
$0.04
Bala Ged Scorpion

Bala Ged Scorpion

Creature — Scorpion (2/3)

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

0.6 /10
$0.07
Balduvian Atrocity

Balduvian Atrocity

Creature — Phyrexian Berserker (2/3)

Kicker (You may pay an additional as you cast this spell.)
Menace
When Balduvian Atrocity enters the battlefield, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.

3.8 /10
$0.03
Baleful Ammit

Baleful Ammit

Creature — Crocodile Demon (4/3)

Lifelink
When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.

4.3 /10
$0.06
Balustrade Spy

Balustrade Spy

Creature — Vampire Rogue (2/3)

Flying
When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

6.1 /10
$0.07
Banewhip Punisher

Banewhip Punisher

Creature — Human Warrior (2/2)

When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature.
, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it.

7 /10
$0.23
Barbed Servitor

Barbed Servitor

Artifact Creature — Construct (1/1)

Indestructible
When Barbed Servitor enters the battlefield, suspect it. (It has menace and can't block.)
Whenever Barbed Servitor deals combat damage to a player, you draw a card and you lose 1 life.
Whenever Barbed Servitor is dealt damage, target opponent loses that much life.

6 /10
$0.23
Bat Whisperer

Bat Whisperer

Creature — Vampire (4/2)

When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.

3.5 /10
$0.02
Big Boa Constrictor

Big Boa Constrictor

Host Creature — Snake (1/2)

When this creature enters the battlefield, roll a six-sided die. Target opponent loses life equal to the result.

10 /10
$0.10
Big Game Hunter

Big Game Hunter

Creature — Human Rebel Assassin (1/1)

When Big Game Hunter enters the battlefield, destroy target creature with power 4 or greater. It can't be regenerated.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

8.9 /10
$0.28
Bishop of the Bloodstained

Bishop of the Bloodstained

Creature — Vampire Cleric (3/3)

When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.

5 /10
$0.07
Bleak Coven Vampires

Bleak Coven Vampires

Creature — Vampire Warrior (4/3)

Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life.

1.5 /10
$0.06
Bloodhunter Bat

Bloodhunter Bat

Creature — Bat (2/2)

Flying
When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life.

3 /10
$0.04
Bloodhusk Ritualist

Bloodhusk Ritualist

Creature — Vampire Shaman (2/2)

Multikicker (You may pay an additional any number of times as you cast this spell.)
When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.

5.5 /10
$0.24
Bloodline Necromancer

Bloodline Necromancer

Creature — Vampire Wizard (3/2)

Lifelink
When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.

8.9 /10
$0.14
Bloodtithe Collector

Bloodtithe Collector

Creature — Vampire Noble (3/4)

Flying
When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card.

3.4 /10
$0.04
Body Snatcher

Body Snatcher

Creature — Phyrexian Minion (2/2)

When Body Snatcher enters the battlefield, exile it unless you discard a creature card.
When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.

7 /10
$0.13
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