Creature — Human Knight (2/1)
, Sacrifice Embereth Veteran: Create a Young Hero Role token attached to another target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
Creature — Goblin Warrior (1/1)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)
Creature — Ooze (1/1)
Primordial Ooze attacks each combat if able.
At the beginning of your upkeep, put a +1/+1 counter on Primordial Ooze. Then you may pay , where X is the number of +1/+1 counters on it. If you don't, tap Primordial Ooze and it deals X damage to you.
Creature — Vampire Noble (1/1)
Stromkirk Noble can't be blocked by Humans.
Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.
Creature — Goblin Soldier (1/1)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
: Goblin Banneret gets +2/+0 until end of turn.
Creature — Human Shaman (1/1)
Haste
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Kolaghan Stormsinger is turned face up, target creature gains haste until end of turn.
Creature — Elf Warrior (1/1)
Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector.
As long as Pelt Collector has three or more +1/+1 counters on it, it has trample.
Creature — Phoenix (1/1)
Flying, haste
Phoenix Chick can't block.
Whenever you attack with three or more creatures, you may pay . If you do, return Phoenix Chick from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.
Creature — Spirit (2/2)
Defender
Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm.
As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender.
Creature — Zombie Warrior (1/1)
First strike
When Grim Initiate dies, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature — Ooze (1/1)
At the beginning of your upkeep, if you control a black permanent, you may put a +1/+1 counter on Bloodhall Ooze.
At the beginning of your upkeep, if you control a green permanent, you may put a +1/+1 counter on Bloodhall Ooze.
Creature — Satyr Soldier (1/1)
Heroic — Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.
Creature — Minotaur Child Guest (0/1)
Whenever you place a sticker, Wee Champion gets +1/+1 until end of turn. If it's an art sticker, instead put a +1/+1 counter on Wee Champion.
Legendary Creature — Spider (5/5)
Vigilance, reach
All creatures attack each combat if able.
Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Thantis, the Warweaver.
Creature — Merfolk Wizard Mutant (1/1)
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.
Enchantment — Saga // Enchantment Creature — Human Shaman (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control.
II — When you cast your next creature spell this turn, that creature enters the battlefield with an additional +1/+1 counter on it.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Etching of Kumano
Haste
If a creature dealt damage this turn by a source you controlled would die, exile it instead.
Creature — Goblin Soldier (1/1)
Haste
Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn.
Creature — Hydra (0/0)
Wildwood Scourge enters the battlefield with X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on Wildwood Scourge.
Creature — Human Shaman (1/1)
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.
Creature — Phyrexian Goblin Warrior (0/1)
Trample
Exuberant Fuseling gets +1/+0 for each oil counter on it.
When Exuberant Fuseling enters the battlefield and whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Exuberant Fuseling.
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