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Cards similar to Smokespew Invoker (400)

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Crypt Ripper

Crypt Ripper

Creature — Shade (2/2)

Haste
: Crypt Ripper gets +1/+1 until end of turn.

1.8 /10
$0.05
Darkling Stalker

Darkling Stalker

Creature — Shade Spirit (1/1)

: Regenerate Darkling Stalker.
: Darkling Stalker gets +1/+1 until end of turn.

1.9 /10
$0.16
Deepwood Legate

Deepwood Legate

Creature — Shade (1/1)

If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.
: Deepwood Legate gets +1/+1 until end of turn.

2.7 /10
$0.18
Dread Shade

Dread Shade

Creature — Shade (3/3)

: Dread Shade gets +1/+1 until end of turn.

3.9 /10
$0.15
Dream Devourer

Dream Devourer

Creature — Demon Cleric (0/3)

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by . (During your turn, you may pay and exile it from your hand face down. Cast it on a later turn for its foretell cost.)
Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.

9 /10
$0.72
Drifting Shade

Drifting Shade

Creature — Shade (1/1)

Flying
: Drifting Shade gets +1/+1 until end of turn.

1.6 /10
$0.03
Dross Hopper

Dross Hopper

Creature — Phyrexian Insect Horror (2/1)

Sacrifice a creature: Dross Hopper gains flying until end of turn.

5.1 /10
$0.10
Dungeon Shade

Dungeon Shade

Creature — Shade Spirit (1/1)

Flying
: Dungeon Shade gets +1/+1 until end of turn.

2.1 /10
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Escaped Null

Escaped Null

Creature — Zombie Berserker (1/2)

Lifelink
Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.

2 /10
$0.15
Falkenrath Torturer

Falkenrath Torturer

Creature — Vampire (2/1)

Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.

2.2 /10
$0.02
Fan Favorite

Fan Favorite

Creature — Human Rogue (2/2)

Assist (Another player can pay up to of this spell's cost.)
: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.

1.2 /10
$0.03
Fetid Horror

Fetid Horror

Creature — Shade Horror (1/2)

: Fetid Horror gets +1/+1 until end of turn.

1 /10
$0.09
Fetid Imp

Fetid Imp

Creature — Imp (1/2)

Flying
: Fetid Imp gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

4.1 /10
$0.05
Firescreamer

Firescreamer

Creature — Kavu (2/2)

: Firescreamer gets +1/+0 until end of turn.

0.5 /10
$0.07
Fleshgrafter

Fleshgrafter

Creature — Human Warrior (2/2)

Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn.

0.2 /10
$0.13
Frozen Shade

Frozen Shade

Creature — Shade (0/1)

: Frozen Shade gets +1/+1 until end of turn.

1.9 /10
~$24
Gateway Shade

Gateway Shade

Creature — Shade (1/1)

: Gateway Shade gets +1/+1 until end of turn.
Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.

4.5 /10
$0.08
Geth Thane of Contracts

Geth, Thane of Contracts

Legendary Creature — Phyrexian Zombie (3/4)

Other creatures you control get -1/-1.
, : Return target creature card from your graveyard to the battlefield. It gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else." Activate only as a sorcery.

4.2 /10
$0.12
Ghost Hounds

Ghost Hounds

Creature — Dog Spirit (1/1)

Vigilance
Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.

1 /10
$0.19
Glaze Fiend

Glaze Fiend

Artifact Creature — Illusion (0/1)

Flying
Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.

3.4 /10
$0.11
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