Creature — Human Warrior (1/1)
Heroic — Whenever you cast a spell that targets Hero of Leina Tower, you may pay . If you do, put X +1/+1 counters on Hero of Leina Tower.
Creature — Phyrexian Vampire (1/1)
Lifelink
, Exile Ichor Drinker from your graveyard: Incubate 2. Activate only as a sorcery. (Create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Creature — Vampire Noble (1/1)
Lifelink
, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
Legendary Creature — Human Cleric // Legendary Creature — De (2/3)
Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token.
: Target Human you control gains lifelink until end of turn.
At the beginning of your end step, if you have exactly 13 life, you may pay . If you do, transform Jerren.
Ormendahl, the Corrupter
Flying, trample, lifelink
Sacrifice another creature: Draw a card.
Creature — Goblin Shaman (1/1)
Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch.
Legendary Creature — Human Elf Rogue (1/3)
Whenever Krydle of Baldur's Gate deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.
Whenever you attack, you may pay . If you do, target creature can't be blocked this turn.
Creature — Zombie Sliver (4/4)
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
Creature — Vampire Cleric (1/1)
, Sacrifice another creature: Add . Spend this mana only to cast Vampire, Cleric, and/or Demon spells.
Creature — Sliver (1/1)
All Slivers have ", Sacrifice this permanent: Each player discards a card."
Creature — Harpy Mercenary (2/1)
Flying
At the beginning of your upkeep, sacrifice Molting Harpy unless you pay .
Creature — Insect (1/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Zombie Cleric (2/7)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
Creature — Goblin Rogue (1/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Creature — Scorpion (1/2)
When Serrated Scorpion dies, it deals 2 damage to each opponent and you gain 2 life.
Creature — Dog (1/1)
Menace
Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature — Squirrel Advisor (1/1)
You may tap Snickering Squirrel to increase the result of a die any player rolled by 1.
Creature — Human Rogue (3/2)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Creature — Human Rogue (1/1)
Flash
Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards.
As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.
Creature — Shade (1/1)
Lifelink
: Thirsting Shade gets +1/+1 until end of turn.
Creature — Frog (1/1)
Menace (This creature can't be blocked except by two or more creatures.)
, Exile Unwilling Ingredient from your graveyard: You draw a card and you lose 1 life.
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