Creature — Human Berserker (1/1)
Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)
Menace (This creature can't be blocked except by two or more creatures.)
Creature — Goblin Scout (2/1)
When Subterranean Scout enters the battlefield, target creature with power 2 or less can't be blocked this turn.
Creature — Minotaur Warrior (2/1)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Human Peasant (2/2)
Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.
Creature — Human Rogue (1/3)
Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
, , Sacrifice another permanent: Flip a coin.
Creature — Phyrexian Viashino (2/2)
Trample
Whenever Thrashing Frontliner attacks a battle, it gets +1/+1 until end of turn.
Creature — Gremlin (2/1)
When Thriving Grubs enters the battlefield, you get (two energy counters).
Whenever Thriving Grubs attacks, you may pay . If you do, put a +1/+1 counter on it.
Creature — Elemental Shaman (1/2)
Haste
Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakener's toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step.
Creature — Human Knight (2/2)
Whenever Tilonalli's Knight attacks, if you control a Dinosaur, Tilonalli's Knight gets +1/+1 until end of turn.
Creature — Human Shaman (1/1)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Tilonalli's Summoner attacks, you may pay . If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
Creature — Goblin Rogue (2/1)
When Tin Street Hooligan enters the battlefield, if was spent to cast it, destroy target artifact.
Artifact Creature — Human Artificer (2/2)
Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn.
Creature — Human Berserker (1/1)
Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Unchained Berserker gets +2/+0 as long as it's attacking.
Creature — Human Warrior (3/4)
Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
Artifact Creature — Golem (2/2)
Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card.
Creature — Goblin Pirate (1/1)
When Wily Goblin enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Legendary Creature — Human Warlock (1/1)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.
Choose a Background (You can have a Background as a second commander.)
Creature — Ape Warrior (2/2)
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
, Sacrifice Yavimaya Steelcrusher: Destroy target artifact.
Creature — Human Shaman (2/1)
Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.
Creature — Human Druid (1/1)
: Add .
Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.
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