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Cards similar to Solar Blast (400)

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Creative Outburst

Creative Outburst

Instant

Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
, Discard Creative Outburst: Create a Treasure token.

5.6 /10
$0.06
Demoralize

Demoralize

Instant

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.

3.1 /10
$0.12
Dinosaur Stampede

Dinosaur Stampede

Instant

Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.

6 /10
$0.12
Direct Current

Direct Current

Sorcery

Direct Current deals 2 damage to any target.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

2.7 /10
$0.23
Dragonrage

Dragonrage

Instant

Add for each attacking creature you control. Until end of turn, attacking creatures you control gain ": This creature gets +1/+0 until end of turn."

5.2 /10
$0.13
Excavation Explosion

Excavation Explosion

Sorcery

Excavation Explosion deals 3 damage to any target. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

4.4 /10
$0.02
Exquisite Firecraft

Exquisite Firecraft

Sorcery

Exquisite Firecraft deals 4 damage to any target.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, this spell can't be countered.

4.6 /10
$1.24
Flame Fusillade

Flame Fusillade

Sorcery

Until end of turn, permanents you control gain ": This permanent deals 1 damage to any target."

7.1 /10
$6.03
Force of Rage

Force of Rage

Instant

If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost.
Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.

4.6 /10
$0.15
Hammer of Bogardan

Hammer of Bogardan

Sorcery

Hammer of Bogardan deals 3 damage to any target.
: Return Hammer of Bogardan from your graveyard to your hand. Activate only during your upkeep.

2.5 /10
$3.14
Improvised Weaponry

Improvised Weaponry

Sorcery

Improvised Weaponry deals 2 damage to any target. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

5.6 /10
$0.02
Invoke Calamity

Invoke Calamity

Instant

You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.

8.7 /10
$0.18
Lightning Helix

Lightning Helix

Instant

Lightning Helix deals 3 damage to any target and you gain 3 life.

8.6 /10
$0.36
Lightning Javelin

Lightning Javelin

Sorcery

Lightning Javelin deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1.9 /10
$0.08
Lightning Surge

Lightning Surge

Sorcery

Lightning Surge deals 4 damage to any target.
Threshold — If seven or more cards are in your graveyard, instead Lightning Surge deals 6 damage to that permanent or player and the damage can't be prevented.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1.2 /10
$0.25
Mercadias Downfall

Mercadia's Downfall

Instant

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

5.1 /10
$0.46
Mishras Onslaught

Mishra's Onslaught

Instant

Choose one —
• Create two 1/1 colorless Soldier artifact creature tokens.
• Creatures you control get +2/+0 until end of turn.

4 /10
$0.02
Omen of Fire

Omen of Fire

Instant

Return all Islands to their owners' hands. Each player sacrifices a Plains or a white permanent for each white permanent they control.

2.2 /10
$1.58
Outlaws Fury

Outlaws' Fury

Instant

Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

2 /10
$0.06
Path of Angers Flame

Path of Anger's Flame

Instant — Arcane

Creatures you control get +2/+0 until end of turn.

2.4 /10
$0.11
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