Host Artifact Creature — Construct (1/1)
When this creature enters the battlefield, put a +1/+1 counter on target creature.
Artifact Creature — Scarecrow (1/4)
Defender
, Sacrifice Wild-Field Scarecrow: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Creature — Elf Warrior (3/3)
When Jungle Wayfinder enters the battlefield, each player may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Creature — Kor Scout (2/2)
When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Creature — Boar Beast (6/5)
Cycling (, Discard this card: Draw a card.)
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)
Legendary Creature — Halfling Horror (4/2)
At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.
Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
Creature — Treefolk Spirit (3/3)
When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature — Dryad (2/1)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.
Artifact Creature — Horse (0/4)
Defender
When Akroan Horse enters the battlefield, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
Artifact Creature — Golem (0/0)
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Juggernaut (0/0)
Trample
Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher.
Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Beast (0/0)
Haste
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Gnome (2/1)
When Cartographer's Companion enters the battlefield, create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
Artifact Creature — Demon Construct (5/4)
Trample
Battle Cannon — When Chaos Defiler enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.
Artifact Creature — Cat (3/2)
When Chrome Cat enters the battlefield, scry 1.
Artifact Creature — Scarecrow (3/4)
When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard.
: Add one mana of any color.
Artifact Creature — Assembly-Worker (3/2)
When Dutiful Replicator enters the battlefield, you may pay . When you do, create a token that's a copy of target token you control not named Dutiful Replicator.
Artifact Creature — Leviathan (9/8)
Flying, trample
When Eater of Days enters the battlefield, you skip your next two turns.
Artifact Creature — Construct (1/1)
When Electrostatic Pummeler enters the battlefield, you get (three energy counters).
Pay : Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.
Host Artifact Creature — Construct (2/2)
When this creature enters the battlefield, create a 1/1 colorless Gnome artifact creature token.
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