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Cards similar to Soltari Priest (400)

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Amrou Scout

Amrou Scout

Creature — Kithkin Rebel Scout (2/1)

, : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

4 /10
$0.03
Anafenza KinTree Spirit

Anafenza, Kin-Tree Spirit

Legendary Creature — Spirit Soldier (2/2)

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

8.8 /10
$0.18
Angel of Unity

Angel of Unity

Creature — Angel Cleric (1/3)

Flying, lifelink
Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)

10 /10
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Angelic Cub

Angelic Cub

Creature — Cat Angel (1/1)

Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.

5.6 /10
$0.10
Angelic Page

Angelic Page

Creature — Angel Spirit (1/1)

Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.

5.6 /10
$0.10
Angelic Wall

Angelic Wall

Creature — Wall (0/4)

Defender (This creature can't attack.)
Flying

7.6 /10
$0.65
Araba Mothrider

Araba Mothrider

Creature — Human Samurai (1/1)

Flying
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

4.5 /10
$0.23
Arashin Cleric

Arashin Cleric

Creature — Human Cleric (1/3)

When Arashin Cleric enters the battlefield, you gain 3 life.

3.2 /10
$0.04
Arcbound Prototype

Arcbound Prototype

Artifact Creature — Assembly-Worker (0/0)

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

6.3 /10
$0.01
Archivist of Oghma

Archivist of Oghma

Creature — Halfling Cleric (2/2)

Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.

9.8 /10
$4.21
Arctic Foxes

Arctic Foxes

Creature — Fox (1/1)

Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.

2 /10
$0.11
Ardent Soldier

Ardent Soldier

Creature — Human Soldier (1/2)

Kicker (You may pay an additional as you cast this spell.)
Vigilance
If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it.

0.4 /10
$0.08
Armament Master

Armament Master

Creature — Kor Soldier (2/2)

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

2.3 /10
$0.15
Armored Pegasus

Armored Pegasus

Creature — Pegasus (1/2)

Flying

1 /10
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Armored Warhorse

Armored Warhorse

Creature — Horse (2/3)

3.9 /10
$0.09
Armory Mice

Armory Mice

Creature — Mouse (3/1)

Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.

1.2 /10
$0.04
Astrid Peth

Astrid Peth

Legendary Creature — Human (2/2)

Whenever Astrid Peth enters the battlefield or attacks, create a Food token.
Brand-new Sky — Whenever you sacrifice a Clue or Food, Astrid Peth explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

6.6 /10
$0.39
Attentive Sunscribe

Attentive Sunscribe

Artifact Creature — Gnome (2/2)

Whenever Attentive Sunscribe becomes tapped, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

3.8 /10
$0.01
Audacious Infiltrator

Audacious Infiltrator

Creature — Dwarf Rogue (3/1)

Audacious Infiltrator can't be blocked by artifact creatures.

1 /10
$0.03
Augur ilVec

Augur il-Vec

Creature — Human Cleric (1/3)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Sacrifice Augur il-Vec: You gain 4 life. Activate only during your upkeep.

3.9 /10
$0.17
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