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Cards similar to Soltari Priest (400)

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Cathar Commando

Cathar Commando

Creature — Human Soldier (3/1)

Flash
, Sacrifice Cathar Commando: Destroy target artifact or enchantment.

9.7 /10
$0.21
Cathedral Membrane

Cathedral Membrane

Artifact Creature — Phyrexian Wall (0/3)

( can be paid with either or 2 life.)
Defender
When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.

4.9 /10
$0.21
Cavalry Drillmaster

Cavalry Drillmaster

Creature — Human Knight (2/1)

When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

1.7 /10
$0.03
Cavalry Pegasus

Cavalry Pegasus

Creature — Pegasus (1/1)

Flying
Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

6.4 /10
$0.05
Cenns Heir

Cenn's Heir

Creature — Kithkin Soldier (1/1)

Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.

2.5 /10
$0.09
Charismatic Conqueror

Charismatic Conqueror

Creature — Vampire Soldier (2/2)

Vigilance
Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

9.1 /10
~$25
Charming Prince

Charming Prince

Creature — Human Noble (2/2)

When Charming Prince enters the battlefield, choose one —
• Scry 2.
• You gain 3 life.
• Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

9.4 /10
$2.00
Cheap Ass

Cheap Ass

Creature — Donkey Townsfolk (1/4)

Spells you cast cost less to cast.

10 /10
$0.21
Checkpoint Officer

Checkpoint Officer

Creature — Human Soldier (1/2)

, : Tap target creature.

2.4 /10
$0.02
Clarion Spirit

Clarion Spirit

Creature — Spirit (2/2)

Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.

7.7 /10
$0.17
Clergy enVec

Clergy en-Vec

Creature — Human Cleric (1/1)

: Prevent the next 1 damage that would be dealt to any target this turn.

1 /10
$0.20
Cleric of the Forward Order

Cleric of the Forward Order

Creature — Human Cleric (2/2)

When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.

0.7 /10
$0.07
Cliff Threader

Cliff Threader

Creature — Kor Scout (2/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

0.7 /10
$0.09
Cliffhaven SellSword

Cliffhaven Sell-Sword

Creature — Kor Warrior (3/1)

3.9 /10
$0.03
Cloistered Youth  Unholy Fiend

Cloistered Youth // Unholy Fiend

Creature — Human // Creature — Horror (1/1)

At the beginning of your upkeep, you may transform Cloistered Youth.

Unholy Fiend

At the beginning of your end step, you lose 1 life.

0.5 /10
$0.04
Cloudreach Cavalry

Cloudreach Cavalry

Creature — Human Soldier (1/1)

As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying.

0.5 /10
$0.16
Colorful Feiyi Sparrow

Colorful Feiyi Sparrow

Creature — Bird (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1.3 /10
$0.07
Concordia Pegasus

Concordia Pegasus

Creature — Pegasus (1/3)

Flying

3.2 /10
$0.01
Consuls Lieutenant

Consul's Lieutenant

Creature — Human Soldier (2/1)

First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

4.3 /10
$0.13
Containment Priest

Containment Priest

Creature — Human Cleric (2/2)

Flash
If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.

8.9 /10
$0.38
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