Artifact Creature — Shapeshifter (5/5)
: Until end of turn, Argivian Avenger gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.
Artifact — Equipment
When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
, : Bullwhip deals 1 damage to target creature. That creature attacks this turn if able.
Artifact Creature — Golem (2/3)
: Cobalt Golem gains flying until end of turn.
Artifact Creature — Wall (0/4)
Defender (This creature can't attack.)
: Target creature gets +0/+4 until end of turn.
Artifact
, : Flip a coin. If you win the flip, destroy target creature an opponent controls. If you lose the flip, destroy target creature you control unless you pay and repeat this process.
Artifact Creature — Bird (2/4)
: Dukhara Peafowl gains flying until end of turn.
Artifact
Tap an untapped creature you control: Target player mills a card.
Legendary Artifact — Equipment
Whenever Hammer of Nazahn or another Equipment enters the battlefield under your control, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip
Artifact — Equipment
Equipped creature gets +2/+1 and has ", Unattach Heartseeker: Destroy target creature."
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
, Remove X charge counters from Infused Arrows: Target creature gets -X/-X until end of turn.
Artifact
, : Target creature can't be blocked this turn except by Walls.
Legendary Artifact Creature — Golem (4/4)
Whenever Karn, Silver Golem blocks or becomes blocked, it gets -4/+4 until end of turn.
: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.
Artifact — Vehicle
Trample
Rapid-fire Battle Cannon — When Knight Paladin enters the battlefield, it deals 4 damage to each opponent.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact Creature — Gargoyle (4/4)
Defender
Manor Gargoyle has indestructible as long as it has defender.
: Until end of turn, Manor Gargoyle loses defender and gains flying.
Artifact Creature — Wall (0/6)
Defender (This creature can't attack.)
: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
Artifact Creature — Construct (3/3)
When Multiform Wonder enters the battlefield, you get (three energy counters).
Pay : Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.
Pay : Multiform Wonder gets +2/-2 or -2/+2 until end of turn.
Artifact — Vehicle
Flying
When Nautiloid Ship enters the battlefield, exile target player's graveyard.
Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control.
Crew 3
Artifact — Equipment
Equipped creature gets +1/+1 for each Swamp you control.
Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact — Equipment
Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)
Equipped creature gets +X/+X, where X is the number of charge counters on Opaline Bracers.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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