← Edit search Random card

Cards similar to Soul Barrier (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
High Seas

High Seas

Enchantment

Red creature spells and green creature spells cost more to cast.

2.5 /10
$0.22
Ice Cage

Ice Cage

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.

2.5 /10
$0.07
Illusionary Terrain

Illusionary Terrain

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As Illusionary Terrain enters the battlefield, choose two basic land types.
Basic lands of the first chosen type are the second chosen type.

2.3 /10
$0.25
Illusions of Grandeur

Illusions of Grandeur

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Illusions of Grandeur enters the battlefield, you gain 20 life.
When Illusions of Grandeur leaves the battlefield, you lose 20 life.

6.7 /10
--
Intruder Alarm

Intruder Alarm

Enchantment

Creatures don't untap during their controllers' untap steps.
Whenever a creature enters the battlefield, untap all creatures.

9.4 /10
$1.74
Jaces Erasure

Jace's Erasure

Enchantment

Whenever you draw a card, you may have target player mill a card.

7.6 /10
$0.19
Jaces Sanctum

Jace's Sanctum

Enchantment

Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

9.4 /10
$1.04
Jacob Hauken Inspector  Haukens Insight

Jacob Hauken, Inspector // Hauken's Insight

Legendary Creature — Human Advisor // Legendary Enchantment (0/2)

: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay . If you do, transform Jacob Hauken, Inspector.

Hauken's Insight

At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.

7.4 /10
$0.29
Land Equilibrium

Land Equilibrium

Enchantment

If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land.

3.6 /10
--
Leaden Fists

Leaden Fists

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step.

1.2 /10
$0.03
Leyline of Anticipation

Leyline of Anticipation

Enchantment

If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.

9.8 /10
$1.84
Lifetap

Lifetap

Enchantment

Whenever a Forest an opponent controls becomes tapped, you gain 1 life.

3.4 /10
~$32
Lost in Thought

Lost in Thought

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.

1.4 /10
$0.07
Make a  Splash

Make a _____ Splash

Enchantment

Flash
When this enchantment enters the battlefield, you may put a name sticker on it.
Whenever you put a sticker on this enchantment, tap up to X target creatures, where X is the number of u's in name stickers on this enchantment.

1.8 /10
$0.01
Mana Maze

Mana Maze

Enchantment

Players can't cast spells that share a color with the spell most recently cast this turn.

5.1 /10
$1.94
Marit Lages Slumber

Marit Lage's Slumber

Legendary Snow Enchantment

Whenever Marit Lage's Slumber or another snow permanent enters the battlefield under your control, scry 1.
At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

7.9 /10
$0.30
Medomais Prophecy

Medomai's Prophecy

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Scry 2.
II — Choose a card name.
III — When you cast a spell with the chosen name for the first time this turn, draw two cards.
IV — Look at the top card of each player's library.

6.2 /10
$0.11
Merseine

Merseine

Enchantment — Aura

Enchant creature
Merseine enters the battlefield with three net counters on it.
Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.
Pay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.

1 /10
$0.14
Mesmeric Trance

Mesmeric Trance

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
, Discard a card: Draw a card.

1.1 /10
--
Mesmerizing Dose

Mesmerizing Dose

Enchantment — Aura

Enchant creature
When Mesmerizing Dose enters the battlefield, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Enchanted creature doesn't untap during its controller's untap step.

7.1 /10
$0.05
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.