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Cards similar to Soul Charmer (400)

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Pegasus Charger

Pegasus Charger

Creature — Pegasus (2/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)

1.6 /10
$0.13
Priest of Ancient Lore

Priest of Ancient Lore

Creature — Dwarf Cleric (2/1)

When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card.

8.7 /10
$0.06
Rasaad yn Bashir

Rasaad yn Bashir

Legendary Creature — Human Monk (0/3)

Each creature you control assigns combat damage equal to its toughness rather than its power.
Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.
Choose a Background (You can have a Background as a second commander.)

7.2 /10
$0.06
Razorfoot Griffin

Razorfoot Griffin

Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)

3.4 /10
$0.02
Relic Seeker

Relic Seeker

Creature — Human Soldier (2/2)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.

8.1 /10
$0.23
Rex CyberHound

Rex, Cyber-Hound

Legendary Artifact Creature — Robot Dog (2/2)

Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get (two energy counters).
Pay : Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
Rex has all activated abilities of all cards in exile with brain counters on them.

5.8 /10
$0.14
Rhox Pikemaster

Rhox Pikemaster

Creature — Rhino Soldier (3/3)

First strike (This creature deals combat damage before creatures without first strike.)
Other Soldier creatures you control have first strike.

4.1 /10
$0.15
Ritual Guardian

Ritual Guardian

Creature — Human Soldier (3/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.

2.2 /10
$0.02
Saradoc Master of Buckland

Saradoc, Master of Buckland

Legendary Creature — Halfling Citizen (2/4)

Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token.
Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.

6 /10
$0.21
Saskia the Unyielding

Saskia the Unyielding

Legendary Creature — Human Soldier (3/4)

Vigilance, haste
As Saskia the Unyielding enters the battlefield, choose a player.
Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

7.4 /10
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Savannah Sage

Savannah Sage

Creature — Cat Cleric (2/2)

When Savannah Sage enters the battlefield, you gain 2 life.

1.8 /10
$0.09
Scholar of Athreos

Scholar of Athreos

Creature — Human Cleric (1/4)

: Each opponent loses 1 life. You gain life equal to the life lost this way.

3.4 /10
$0.09
Seeker of the Way

Seeker of the Way

Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

5.1 /10
$0.08
Sehts Tiger

Seht's Tiger

Creature — Cat (3/3)

Flash (You may cast this spell any time you could cast an instant.)
When Seht's Tiger enters the battlefield, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)

6.3 /10
$0.64
Serra Paragon

Serra Paragon

Creature — Angel (3/4)

Flying
Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."

8.9 /10
$2.92
Shaile Dean of Radiance  Embrose Dean of Shadow

Shaile, Dean of Radiance // Embrose, Dean of Shadow

Legendary Creature — Bird Cleric // Legendary Creature — Hum (1/1)

Flying, vigilance
: Put a +1/+1 counter on each creature that entered the battlefield under your control this turn.

Embrose, Dean of Shadow

: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature.
Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

7.5 /10
$0.18
Shield Dancer

Shield Dancer

Creature — Human Rebel (1/3)

: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.

3.4 /10
$0.17
Shu Farmer

Shu Farmer

Creature — Human (1/1)

: You gain 1 life. Activate only during your turn, before attackers are declared.

0.7 /10
$0.83
Shu Grain Caravan

Shu Grain Caravan

Creature — Human Soldier (2/2)

When Shu Grain Caravan enters the battlefield, you gain 2 life.

0.3 /10
$0.61
Sidar Jabari of Zhalfir

Sidar Jabari of Zhalfir

Legendary Creature — Human Knight (4/3)

Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.
Flying, first strike
Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.

7.9 /10
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