Creature — Plant (0/3)
Defender
Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
Creature — Human Wizard (1/1)
, : Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way.
Creature — Cat Soldier (2/5)
Vigilance
When Jedit's Dragoons enters the battlefield, you gain 4 life.
Creature — Human Wizard (1/2)
, : Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.
Creature — Cat Knight (2/2)
Flying
When Kemba's Skyguard enters the battlefield, you gain 2 life.
Creature — Kithkin Cleric (1/3)
When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.
Legendary Creature — Spirit (0/0)
Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
Creature — Kor Cleric (1/4)
Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life.
Creature — Cat Warrior (3/1)
Flash
When Kutzil's Flanker enters the battlefield, choose one —
• Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn.
• You gain 2 life and scry 2.
• Exile target player's graveyard.
Creature — Centaur Advisor (3/2)
When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life.
Creature — Angel (2/4)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.
Legendary Creature — Human Noble (3/3)
Vigilance
Whenever a white creature you control attacks, you gain 1 life.
Legendary Creature — Angel (5/5)
Flying
When Linvala, the Preserver enters the battlefield, if an opponent has more life than you, you gain 5 life.
When Linvala enters the battlefield, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
Creature — Kor Monk (2/1)
When Lone Missionary enters the battlefield, you gain 4 life.
Creature — Elephant Cleric (3/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Loxodon Restorer enters the battlefield, you gain 4 life.
Creature — Unicorn (4/4)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Vigilance
Whenever this creature mutates, you gain 4 life.
Creature — Human (0/2)
Merchant Ship can't attack unless defending player controls an Island.
Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.
When you control no Islands, sacrifice Merchant Ship.
Creature — Human Knight (2/1)
Flying
When Mesa Cavalier enters the battlefield, you gain 2 life.
Creature — Human Druid (0/2)
At the beginning of your upkeep, put a spore counter on Mycologist.
Remove three spore counters from Mycologist: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.
Creature — Human Rogue (1/1)
Whenever Night Market Lookout becomes tapped, each opponent loses 1 life and you gain 1 life.
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