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Cards similar to Soulsworn Spirit (400)

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Cryptic Annelid

Cryptic Annelid

Creature — Worm Beast (1/4)

When Cryptic Annelid enters the battlefield, scry 1, then scry 2, then scry 3. (To scry X, look at the top X cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

7.2 /10
$0.20
Crystal Seer

Crystal Seer

Creature — Vedalken Wizard (2/2)

When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order.
: Return Crystal Seer to its owner's hand.

0.6 /10
$0.03
Daring Thief

Daring Thief

Creature — Human Rogue (2/3)

Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you control and target permanent an opponent controls that shares a card type with it.

6.7 /10
$0.38
Deadeye Quartermaster

Deadeye Quartermaster

Creature — Human Pirate (2/2)

When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.

7.5 /10
$0.19
Detective of the Month

Detective of the Month

Creature — Human Detective (2/3)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, Detectives you control can't be blocked.
Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.

6.5 /10
$0.09
Devouring Deep

Devouring Deep

Creature — Fish (1/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

0.8 /10
$0.27
Didact Echo

Didact Echo

Creature — Spirit Cleric (3/2)

When Didact Echo enters the battlefield, draw a card.
Descend 4 — Didact Echo has flying as long as there are four or more permanent cards in your graveyard.

1.4 /10
$0.01
Dimir Informant

Dimir Informant

Creature — Human Rogue (1/4)

When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

3.1 /10
$0.05
Displacer Beast

Displacer Beast

Creature — Cat Beast (3/2)

When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.)
Displacement — : Return Displacer Beast to its owner's hand.

6.9 /10
$0.11
Djinni Windseer

Djinni Windseer

Creature — Djinn (3/3)

Flying
When Djinni Windseer enters the battlefield, roll a d20.
1—9 | Scry 1.
10—19 | Scry 2.
20 | Scry 3.

6.2 /10
$0.02
Dream Thief

Dream Thief

Creature — Faerie Rogue (2/1)

Flying
When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.

3.2 /10
$0.15
Drownyard Explorers

Drownyard Explorers

Creature — Human Wizard (2/4)

When Drownyard Explorers enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.4 /10
$0.05
Elite Arcanist

Elite Arcanist

Creature — Human Wizard (1/1)

When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.
, : Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.

5.4 /10
$0.33
Elite Instructor

Elite Instructor

Creature — Human Wizard (2/2)

When Elite Instructor enters the battlefield, draw a card, then discard a card.

2.5 /10
$0.02
Faerie Harbinger

Faerie Harbinger

Creature — Faerie Wizard (2/2)

Flash
Flying
When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top.

7.5 /10
$3.31
Faerie Mechanist

Faerie Mechanist

Artifact Creature — Faerie Artificer (2/2)

Flying
When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

4.4 /10
$0.11
Fog Elemental

Fog Elemental

Creature — Elemental (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Fog Elemental attacks or blocks, sacrifice it at end of combat.

1.2 /10
$0.14
Frostpyre Arcanist

Frostpyre Arcanist

Creature — Giant Wizard (2/5)

This spell costs less to cast if you control a Giant or a Wizard.
When Frostpyre Arcanist enters the battlefield, search your library for an instant or sorcery card with the same name as a card in your graveyard, reveal it, put it into your hand, then shuffle.

1.2 /10
$0.02
Fylamarid

Fylamarid

Creature — Squid Beast (1/3)

Flying
Fylamarid can't be blocked by blue creatures.
: Target creature becomes blue until end of turn.

1.8 /10
$0.22
Gitaxian Anatomist

Gitaxian Anatomist

Creature — Phyrexian Wizard (2/5)

When Gitaxian Anatomist enters the battlefield, you may tap it. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

5.7 /10
$0.05
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