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Cards similar to Spark Mage (400)

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Erdwal Ripper

Erdwal Ripper

Creature — Vampire (2/1)

Haste
Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.

2.3 /10
$0.05
Etali Primal Conqueror  Etali Primal Sickness

Etali, Primal Conqueror // Etali, Primal Sickness

Legendary Creature — Elder Dinosaur // Legendary Creature — (7/7)

Trample
When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs.
: Transform Etali. Activate only as a sorcery.

Etali, Primal Sickness

Trample, indestructible
Whenever Etali, Primal Sickness deals combat damage to a player, they get that many poison counters. (A player with ten or more poison counters loses the game.)

9.7 /10
~$14
Eye Collector

Eye Collector

Creature — Faerie (1/1)

Flying
Whenever Eye Collector deals combat damage to a player, each player mills a card.

6.6 /10
$0.05
Falkenrath Marauders

Falkenrath Marauders

Creature — Vampire Warrior (2/2)

Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

4.9 /10
$0.23
Festerleech

Festerleech

Creature — Zombie Leech (1/1)

Whenever Festerleech deals combat damage to a player, you mill two cards.
: Festerleech gets +2/+2 until end of turn. Activate only once each turn.

1.8 /10
$0.03
Grotag NightRunner

Grotag Night-Runner

Creature — Goblin Rogue (2/3)

Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn.

4.3 /10
$0.03
Karplusan Wolverine

Karplusan Wolverine

Snow Creature — Wolverine Beast (1/1)

Whenever Karplusan Wolverine becomes blocked, you may have it deal 1 damage to any target.

1.5 /10
$0.15
Marisi Breaker of the Coil

Marisi, Breaker of the Coil

Legendary Creature — Cat Warrior (5/4)

Your opponents can't cast spells during combat.
Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

8.9 /10
--
Markov Blademaster

Markov Blademaster

Creature — Vampire Warrior (1/1)

Double strike
Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

5.4 /10
$0.31
Merfolk Windrobber

Merfolk Windrobber

Creature — Merfolk Rogue (1/1)

Flying
Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card. (They put the top card of their library into their graveyard.)
Sacrifice Merfolk Windrobber: Draw a card. Activate only if an opponent has eight or more cards in their graveyard.

8 /10
$0.06
Moria Marauder

Moria Marauder

Creature — Goblin Warrior (1/1)

Double strike
Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.

7.8 /10
$0.31
Neheb Dreadhorde Champion

Neheb, Dreadhorde Champion

Legendary Creature — Zombie Minotaur Warrior (5/4)

Trample
Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much . Until end of turn, you don't lose this mana as steps and phases end.

9 /10
$0.25
OKagachi Vengeful Kami

O-Kagachi, Vengeful Kami

Legendary Creature — Dragon Spirit (6/6)

Flying, trample
Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.

8.1 /10
$0.69
Prophetic Flamespeaker

Prophetic Flamespeaker

Creature — Human Shaman (1/3)

Double strike, trample
Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.

5.7 /10
$0.49
Rakish Heir

Rakish Heir

Creature — Vampire (2/2)

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

8.4 /10
$0.21
Slith Firewalker

Slith Firewalker

Creature — Slith (1/1)

Haste
Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.

1.8 /10
$0.13
Stromkirk Occultist

Stromkirk Occultist

Creature — Vampire Horror (3/2)

Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.8 /10
$0.24
Beamtown Beatstick

Beamtown Beatstick

Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.8 /10
$0.20
Goblin Arsonist

Goblin Arsonist

Creature — Goblin Shaman (1/1)

When Goblin Arsonist dies, you may have it deal 1 damage to any target.

6.2 /10
$0.08
Goblin Glory Chaser

Goblin Glory Chaser

Creature — Goblin Warrior (1/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)

4 /10
$0.10
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