Creature — Spirit (2/1)
Flying
Untap all creatures you control during each other player's untap step.
Artifact Creature — Golem (1/10)
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them.
Creature — Human Soldier (2/2)
Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on Gideon's Avenger.
Creature — Gith Monk (3/2)
Flash
Flying
Psychic Defense — When Githzerai Monk enters the battlefield, tap all creatures you don't control.
Artifact Creature — Gargoyle Detective (3/2)
Flying, vigilance
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Granite Witness is turned face up, you may tap or untap target creature.
Creature — Human Artificer (3/2)
When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")
Creature — Bird Soldier (3/4)
Flying
Whenever a creature you control becomes blocked, you may untap that creature and remove it from combat.
Creature — Angel (4/4)
Flying, vigilance
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature — Human Soldier (3/4)
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature — Dinosaur (2/3)
Flying
Creatures your opponents control enter the battlefield tapped.
Creature — Cat Wizard (2/3)
: Target creature gets +1/+1 until end of turn.
Whenever you cast a spell, you may untap Leonin Battlemage.
Legendary Artifact Creature — Artificer (3/3)
Vigilance
At the beginning of your end step, untap each other artifact creature you control.
, : Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.")
Creature — Elephant Soldier (2/3)
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Legendary Creature — Elephant Angel (3/2)
Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them.
Choose a Background (You can have a Background as a second commander.)
Creature — Giant (3/3)
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Creature — Spirit Soldier (3/2)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it.
Creature — Human Advisor (1/1)
( can be paid with either or .)
: Tap target creature.
Creature — Kithkin Cleric (1/4)
, : Return target creature card with mana value 3 or less from your graveyard to the battlefield. ( is the untap symbol.)
Creature — Human Soldier (2/1)
You may choose not to untap Pearlspear Courier during your untap step.
, : Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.
Creature — Faerie Rogue (1/3)
Flying
, : Tap target creature. ( is the untap symbol.)
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