Sorcery
Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)
Sorcery
Choose one —
• Create three 1/1 red Goblin creature tokens.
• Creatures you control get +1/+1 and gain haste until end of turn.
Entwine (Choose both if you pay the entwine cost.)
Sorcery
For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.
Sorcery
Converge — Kaleidoscorch deals X damage to any target, where X is the number of colors of mana spent to cast this spell.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Target player draws cards equal to the number of cards in their hand, then discards that many cards.
Instant
Massive Raid deals damage to any target equal to the number of creatures you control.
Sorcery
You may sacrifice two Mountains rather than pay this spell's mana cost.
Create two 1/1 red Goblin creature tokens.
Sorcery
Profane Prayers deals X damage to any target and you gain X life, where X is the number of Clerics on the battlefield.
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
( can be paid with either or 2 life.)
Nonartifact creatures can't block this turn.
Sorcery
Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.
Sorcery
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
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