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Cards similar to Splinterfright (400)

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Solitary Hunter  One of the Pack

Solitary Hunter // One of the Pack

Creature — Human Warrior Werewolf // Creature — Werewolf (3/4)

At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.

One of the Pack

At the beginning of each upkeep, if a player cast two or more spells last turn, transform One of the Pack.

1.7 /10
$0.03
Springing Tiger

Springing Tiger

Creature — Cat (3/3)

Threshold — Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard.

0.5 /10
$0.11
Squeaking Pie Grubfellows

Squeaking Pie Grubfellows

Creature — Goblin Shaman (3/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.

1.8 /10
$0.12
Streetwise Negotiator

Streetwise Negotiator

Creature — Cat Citizen (0/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature assigns combat damage equal to its toughness rather than its power.

3.2 /10
$0.01
Surrak the Hunt Caller

Surrak, the Hunt Caller

Legendary Creature — Human Warrior (5/4)

Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn.

7.7 /10
$0.32
Territorial Witchstalker

Territorial Witchstalker

Creature — Wolf (2/3)

Defender
At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.

2.4 /10
$0.03
Ulvenwald Mystics  Ulvenwald Primordials

Ulvenwald Mystics // Ulvenwald Primordials

Creature — Human Shaman Werewolf // Creature — Werewolf (3/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.

Ulvenwald Primordials

: Regenerate Ulvenwald Primordials.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.

2.1 /10
$0.04
Villagers of Estwald  Howlpack of Estwald

Villagers of Estwald // Howlpack of Estwald

Creature — Human Werewolf // Creature — Werewolf (2/3)

At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.

Howlpack of Estwald

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.

1.7 /10
$0.06
Werebear

Werebear

Creature — Human Bear Druid (1/1)

: Add .
Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.

7.9 /10
$0.06
Young Deathclaws

Young Deathclaws

Creature — Lizard Mutant (4/2)

Menace (This creature can't be blocked except by two or more creatures.)
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

4.6 /10
$0.06
Advocate of the Beast

Advocate of the Beast

Creature — Elf Shaman (2/3)

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.

2.6 /10
$0.06
Akuta Born of Ash

Akuta, Born of Ash

Legendary Creature — Spirit (3/2)

Haste
At the beginning of your upkeep, if you have more cards in hand than each opponent, you may sacrifice a Swamp. If you do, return Akuta, Born of Ash from your graveyard to the battlefield.

3.2 /10
$0.42
Atzocan Archer

Atzocan Archer

Creature — Human Archer (1/4)

Reach
When Atzocan Archer enters the battlefield, you may have it fight another target creature. (Each deals damage equal to its power to the other.)

3.4 /10
$0.07
Barishi

Barishi

Creature — Elemental (4/3)

When Barishi dies, exile Barishi, then shuffle all creature cards from your graveyard into your library.

2.4 /10
$0.26
Barrow Ghoul

Barrow Ghoul

Creature — Zombie (4/4)

At the beginning of your upkeep, sacrifice Barrow Ghoul unless you exile the top creature card of your graveyard.

0.9 /10
$0.19
Brawn

Brawn

Creature — Incarnation (3/3)

Trample
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

9.1 /10
$0.83
Briarbridge Patrol

Briarbridge Patrol

Creature — Human Warrior (3/3)

Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield.

6.4 /10
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Bulette

Bulette

Creature — Beast (3/3)

At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Bulette.

3.3 /10
$0.04
Clandestine Chameleon

Clandestine Chameleon

Creature — Lizard Guest (4/3)

When Clandestine Chameleon enters the battlefield, you get , then you may put a sticker on a nonland permanent you own.
Clandestine Chameleon has all abilities of ability stickers on other permanents you own and cards in your graveyard.

3.5 /10
$0.01
Cyclone

Cyclone

Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

2 /10
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