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Cards similar to Sporemound (400)

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Bloodspore Thrinax

Bloodspore Thrinax

Creature — Lizard (2/2)

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.

7.8 /10
$0.27
Briar Hydra

Briar Hydra

Creature — Plant Hydra (6/6)

Trample
Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.

5.6 /10
$0.12
Broodlord

Broodlord

Creature — Tyranid (3/3)

Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Brood Telepathy — When Broodlord enters the battlefield, distribute X +1/+1 counters among any number of other target creatures you control.

7.9 /10
$0.16
Broodmate Dragon

Broodmate Dragon

Creature — Dragon (4/4)

Flying
When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying.

6.1 /10
$0.35
Centaur Chieftain

Centaur Chieftain

Creature — Centaur (3/3)

Haste
Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn."

1.6 /10
$0.14
Centaur Vinecrasher

Centaur Vinecrasher

Creature — Plant Centaur (1/1)

Trample
Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.
Whenever a land card is put into a graveyard from anywhere, you may pay . If you do, return Centaur Vinecrasher from your graveyard to your hand.

6.1 /10
$0.27
Changeling Titan

Changeling Titan

Creature — Shapeshifter (7/7)

Changeling (This card is every creature type.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

6.2 /10
$0.73
Child of the Pack  Savage Packmate

Child of the Pack // Savage Packmate

Creature — Human Werewolf // Creature — Werewolf (2/5)

: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Savage Packmate

Trample
Other creatures you control get +1/+0.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

7 /10
$0.08
Conclave SledgeCaptain

Conclave Sledge-Captain

Creature — Elephant Soldier (4/4)

Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)
Trample
Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.

7.9 /10
$0.72
Creakwood Liege

Creakwood Liege

Creature — Horror (2/2)

Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

8.3 /10
$1.89
Crocodile of the Crossing

Crocodile of the Crossing

Creature — Crocodile (5/4)

Haste
When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control.

2.9 /10
$0.06
Defiler of Vigor

Defiler of Vigor

Creature — Phyrexian Wurm (6/6)

Trample
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.

9.7 /10
$2.21
Dragonlair Spider

Dragonlair Spider

Creature — Spider (5/6)

Reach
Whenever an opponent casts a spell, create a 1/1 green Insect creature token.

8.2 /10
$1.93
Drey Keeper

Drey Keeper

Creature — Elf Druid (2/2)

When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens.
: Squirrels you control get +1/+0 and gain menace until end of turn.

7.5 /10
$0.05
Drizzt DoUrden

Drizzt Do'Urden

Legendary Creature — Elf Ranger (3/3)

Double strike
When Drizzt Do'Urden enters the battlefield, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.
Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.

7 /10
$0.22
Druids Familiar

Druid's Familiar

Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

7.1 /10
$0.29
Earthshaker Giant

Earthshaker Giant

Creature — Giant Druid (6/6)

Trample
When Earthshaker Giant enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.

5.5 /10
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Feasting Troll King

Feasting Troll King

Creature — Troll Noble (7/6)

Vigilance, trample
When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate only during your turn.

7.8 /10
$0.33
Fierce Witchstalker

Fierce Witchstalker

Creature — Wolf (4/4)

Trample
When Fierce Witchstalker enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

5.1 /10
$0.06
Flourishing Hunter

Flourishing Hunter

Creature — Wolf Spirit (6/6)

When Flourishing Hunter enters the battlefield, you gain life equal to the greatest toughness among other creatures you control.

5.4 /10
$0.03
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