Creature — Human Druid (1/3)
: Add one mana of any color. Spend this mana only to cast a creature spell.
Creature — Human Druid (2/2)
: Add one mana of any color.
: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Creature — Elf Druid (2/1)
Lands you control have ": Add one mana of any color."
Enchantment — Aura
Enchant creature
When Karametra's Favor enters the battlefield, draw a card.
Enchanted creature has ": Add one mana of any color."
Legendary Creature — Devil (3/3)
At the beginning of your end step, create a Treasure token for each creature that died this turn. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Legendary Creature — Siren Pirate (2/2)
Flying
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Partner (You can have two commanders if both have partner.)
Creature — Human Citizen (1/3)
: Add one mana of any color. Spend this mana only to cast a creature spell.
Whenever you cast a creature spell that doesn't share a creature type with a creature card in your library, draw a card.
Enchantment — Aura
Enchant nonland permanent
Enchanted permanent is a Treasure artifact with ", Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)
Legendary Enchantment // Legendary Land
When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste.
Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle.
Metzali, Tower of Triumph
(Transforms from Path of Mettle.)
: Add one mana of any color.
, : Metzali, Tower of Triumph deals 2 damage to each opponent.
, : Choose a creature at random that attacked this turn. Destroy that creature.
Creature — Elf Druid Scout (1/1)
: Add one mana of any color that a land an opponent controls could produce.
Creature — Human Druid (1/2)
Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard.
: Add one mana of any color.
Creature — Viashino Rogue (3/1)
When Riveteers Requisitioner dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature — Orc Pirate (3/2)
, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Sacrifice three Treasures: Draw a card.
Creature — Vampire Noble (3/1)
Whenever Scion of Opulence or another nontoken Vampire you control dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
, Sacrifice two artifacts: Exile the top card of your library. You may play that card this turn.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Creature — Dwarf Citizen (1/4)
When Skullport Merchant enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
, Sacrifice another creature or a Treasure: Draw a card.
Enchantment
When Stimulus Package enters the battlefield, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token.
Creature — Dragon Rogue Warrior (2/2)
When Swashbuckler Extraordinaire enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.
Creature — Human Druid (1/1)
: Add one mana of any color that a land an opponent controls could produce.
Creature — Elf Scout (3/2)
Landfall — Whenever a land enters the battlefield under your control, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this artifact: You gain 3 life." Treasure is an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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