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Cards similar to Spur Grappler (400)

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Lightning Dragon

Lightning Dragon

Creature — Dragon (4/4)

Flying
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
: Lightning Dragon gets +1/+0 until end of turn.

0.9 /10
--
Lightning Mauler

Lightning Mauler

Creature — Human Berserker (2/1)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Lightning Mauler is paired with another creature, both creatures have haste.

4.3 /10
$0.11
Lowland Oaf

Lowland Oaf

Creature — Giant Warrior (3/3)

: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.

0.3 /10
$0.11
Magmatic Channeler

Magmatic Channeler

Creature — Human Wizard (1/3)

As long as there are four or more instant and/or sorcery cards in your graveyard, Magmatic Channeler gets +3/+1.
, Discard a card: Exile the top two cards of your library, then choose one of them. You may play that card this turn.

7 /10
$0.17
Makindi Sliderunner

Makindi Sliderunner

Creature — Beast (2/1)

Trample
Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.

2.1 /10
$0.02
Marauding Raptor

Marauding Raptor

Creature — Dinosaur (2/3)

Creature spells you cast cost less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.

9.2 /10
$1.41
Mogg Jailer

Mogg Jailer

Creature — Goblin (2/2)

Mogg Jailer can't attack if defending player controls an untapped creature with power 2 or less.

0.2 /10
$0.16
Monstrous Hound

Monstrous Hound

Creature — Dog (4/4)

Monstrous Hound can't attack unless you control more lands than defending player.
Monstrous Hound can't block unless you control more lands than attacking player.

0.2 /10
$0.31
Mountain Yeti

Mountain Yeti

Creature — Yeti (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white

0.9 /10
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Nalathni Dragon

Nalathni Dragon

Creature — Dragon (1/1)

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step.

0.7 /10
$4.29
Ogre Battledriver

Ogre Battledriver

Creature — Ogre Warrior (3/3)

Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)

9 /10
$0.72
OgreHead Helm

Ogre-Head Helm

Artifact Creature — Equipment Ogre (2/2)

Equipped creature gets +2/+2.
Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

6.8 /10
$0.10
Opportunistic Dragon

Opportunistic Dragon

Creature — Dragon (4/3)

Flying
When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can't attack or block.

7.3 /10
$0.19
Orcish Siegemaster

Orcish Siegemaster

Creature — Orc Soldier (0/5)

Trample
Other Orcs and Goblins you control have trample.
Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

8.1 /10
$1.14
Pack Mastiff

Pack Mastiff

Creature — Dog (2/2)

: Each creature you control named Pack Mastiff gets +1/+0 until end of turn.

1 /10
$0.02
Pallimud

Pallimud

Creature — Beast (0/3)

As Pallimud enters the battlefield, choose an opponent.
Pallimud's power is equal to the number of tapped lands the chosen player controls.

0.6 /10
$0.31
Plargg Dean of Chaos  Augusta Dean of Order

Plargg, Dean of Chaos // Augusta, Dean of Order

Legendary Creature — Orc Shaman // Legendary Creature — Huma (2/2)

, Discard a card: Draw a card.
, : Reveal cards from the top of your library until you reveal a nonlegendary, nonland card with mana value 3 or less. You may cast that card without paying its mana cost. Put all revealed cards not cast this way on the bottom of your library in a random order.

Augusta, Dean of Order

Other tapped creatures you control get +1/+0.
Other untapped creatures you control get +0/+1.
Whenever you attack, untap each creature you control, then tap any number of creatures you control.

7.3 /10
$0.13
Plated Geopede

Plated Geopede

Creature — Insect (1/1)

First strike
Landfall — Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.

2.2 /10
$0.07
Possessed Barbarian

Possessed Barbarian

Creature — Human Barbarian Horror (3/3)

First strike
Threshold — As long as seven or more cards are in your graveyard, Possessed Barbarian gets +1/+1, is black, and has ", : Destroy target red creature."

0.5 /10
$0.24
Prickly Pair

Prickly Pair

Creature — Plant Mercenary (2/2)

When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

2 /10
$0.02
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