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Cards similar to Squelching Leeches (400)

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Mogiss Marauder

Mogis's Marauder

Creature — Human Berserker (2/2)

When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each in the mana costs of permanents you control counts toward your devotion to black.)

5.8 /10
$0.08
Moodmark Painter

Moodmark Painter

Creature — Human Shaman (2/3)

Undergrowth — When Moodmark Painter enters the battlefield, target creature gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. (It can't be blocked except by two or more creatures.)

2.4 /10
$0.04
Nettling Imp

Nettling Imp

Creature — Imp (1/1)

: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.

2.6 /10
~$68
Nightmare Shepherd

Nightmare Shepherd

Enchantment Creature — Demon (4/4)

Flying
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.

8.7 /10
$0.41
Nightshade Seer

Nightshade Seer

Creature — Human Wizard (1/1)

, : Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

0.4 /10
$0.14
Nihiloor

Nihiloor

Legendary Creature — Horror (3/5)

When Nihiloor enters the battlefield, for each opponent, tap up to one untapped creature you control. When you do, gain control of target creature that player controls with power less than or equal to the tapped creature's power for as long as you control Nihiloor.
Whenever you attack with a creature an opponent owns, you gain 2 life and that player loses 2 life.

5.7 /10
$0.71
Painbringer

Painbringer

Creature — Human Minion (1/1)

, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.

0.8 /10
$0.19
Puppet Raiser

Puppet Raiser

Creature — Zombie Wizard (3/4)

At the beginning of your end step, exile up to one target creature card from your graveyard. If you do, seek a creature card with mana value equal to the mana value of that card plus one. That card perpetually gains menace.

10 /10
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Radiant Epicure

Radiant Epicure

Creature — Vampire Wizard (5/5)

Converge — When Radiant Epicure enters the battlefield, each opponent loses X life and you gain X life, where X is the number of colors of mana spent to cast this spell.

2 /10
$0.02
Shirei Shizos Caretaker

Shirei, Shizo's Caretaker

Legendary Creature — Spirit (2/2)

Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.

7.4 /10
$0.14
Sluiceway Scorpion

Sluiceway Scorpion

Creature — Scorpion (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

2.1 /10
$0.05
Specter of Mortality

Specter of Mortality

Creature — Specter (3/3)

Flying
When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.

3.5 /10
$0.07
The Master Mesmerist

The Master, Mesmerist

Legendary Creature — Time Lord Rogue (3/3)

: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.)
Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card.

5.2 /10
$0.10
Tooth Collector

Tooth Collector

Creature — Human Rogue (3/2)

When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

1.7 /10
$0.07
Urborg SyphonMage

Urborg Syphon-Mage

Creature — Human Spellshaper (2/2)

, , Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way.

3.9 /10
$0.01
Varolz the ScarStriped

Varolz, the Scar-Striped

Legendary Creature — Troll Warrior (2/2)

Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)
Sacrifice another creature: Regenerate Varolz, the Scar-Striped.

6.5 /10
$0.40
Vile Deacon

Vile Deacon

Creature — Human Cleric (2/2)

Whenever Vile Deacon attacks, it gets +X/+X until end of turn, where X is the number of Clerics on the battlefield.

2.5 /10
$0.12
Young Deathclaws

Young Deathclaws

Creature — Lizard Mutant (4/2)

Menace (This creature can't be blocked except by two or more creatures.)
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

4.6 /10
$0.09
Accursed Horde

Accursed Horde

Creature — Zombie (3/3)

: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

3.5 /10
$0.07
Accursed Witch  Infectious Curse

Accursed Witch // Infectious Curse

Creature — Human Shaman // Enchantment — Aura Curse (4/2)

Spells your opponents cast that target Accursed Witch cost less to cast.
When Accursed Witch dies, return it to the battlefield transformed under your control attached to target opponent.

Infectious Curse

Enchant player
Spells you cast that target enchanted player cost less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.

7.2 /10
$0.19
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