Artifact
, Sacrifice Treasure Chest: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Artifact
You may choose not to untap Vedalken Shackles during your untap step.
, : Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.
Artifact
When Alchemist's Vial enters the battlefield, draw a card.
, , Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.
Artifact
Your devotion to each color and each combination of colors is increased by one.
: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
Artifact
You may choose not to untap Amber Prison during your untap step.
, : Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.
Artifact
You may choose not to untap Ashnod's Battle Gear during your untap step.
, : Target creature you control gets +2/-2 for as long as Ashnod's Battle Gear remains tapped.
Artifact
: Target creature doesn't untap during its controller's next untap step.
Artifact Creature — Gnome (1/3)
Sacrifice Bottle Gnomes: You gain 3 life.
Artifact
: Add one mana of any color.
, : Put a bounty counter on target creature. Activate only as a sorcery.
Whenever a creature with a bounty counter on it dies, each of its controller's opponents draws a card and gains 2 life.
Artifact
Whenever you're dealt combat damage, the attacking player gains control of Contested Game Ball and untaps it.
, : Draw a card and put a point counter on Contested Game Ball. Then if it has five or more point counters on it, sacrifice it and create a Treasure token.
Artifact Creature — Horse (1/3)
As Diamond Mare enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Artifact Creature — Scorpion (3/1)
Whenever Dross Scorpion or another artifact creature dies, you may untap target artifact.
Artifact
Dungeoneer's Pack enters the battlefield tapped.
, , Sacrifice Dungeoneer's Pack: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery. (A Treasure token is an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Artifact
, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Artifact
You may choose not to untap Endoskeleton during your untap step.
, : Target creature gets +0/+3 for as long as Endoskeleton remains tapped.
Artifact
, : Put an elixir counter on Essence Bottle.
, Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way.
Artifact
You may choose not to untap Flowstone Armor during your untap step.
, : Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.
Artifact Creature — Construct (3/3)
When Guardian Automaton dies, you gain 3 life.
Artifact
At the beginning of your upkeep, if you have seven or more cards in hand, you gain 4 life.
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