Creature — Elemental (6/6)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Dinosaur (6/6)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Beast (5/5)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Beast (4/2)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Wurm (6/4)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Wurm (7/7)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Beast (3/2)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Devil (4/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Wurm (6/6)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Centaur Scout (4/2)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Human Knight (4/4)
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Trample
When Agatha's Champion enters the battlefield, if it was bargained, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Creature — Elephant (8/8)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Other creatures you control have trample.
Creature — Insect (5/5)
Trample
When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand.
Creature — Beast (5/4)
Trample
When Arborback Stomper enters the battlefield, you gain 5 life.
Creature — Cat Warrior (6/6)
Trample
Cumulative upkeep or (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Arctic Nishoba dies, you gain 2 life for each age counter on it.
Creature — Wurm (6/6)
Trample
When Argothian Wurm enters the battlefield, any player may sacrifice a land. If a player does, put Argothian Wurm on top of its owner's library.
Creature — Wurm (4/4)
Trample
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature — Aurochs (2/3)
Trample
Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
Creature — Aurochs (4/4)
Trample
When Aurochs Herd enters the battlefield, you may search your library for an Aurochs card, reveal it, put it into your hand, then shuffle.
Whenever Aurochs Herd attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.